L4D1 HUD+
Left 4 Dead 1 HUD Plus
A version of Urik’s L4D1 HUD with a few improvements and changes, while remaining somewhat faithful to L4D1’s artstyle.
Features:
- Various inconsistent spacing issues amended
- Redesigned player, incap, gas can and survival panels
- Slightly revamped Versus UI
- Teammate health counters
- Support for most custom crosshairs (Check here for available custom crosshairs)
- Support for centered radial health bars (CRHB) (Check here for available radial health bars)
Replaces mostly everything UI related, including but not limited to, local player, teammate, weapon, survival, gas can, progress bar panels and Versus UI.
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NOTE:
- This HUD is not guaranteed to work properly with a Steam Deck. L4D2 has specific parameters that are applied to certain UI elements when it detects that it’s being played on a Steam Deck, since I do not own a Steam Deck, I am unable to check whether it looks okay or not.
CREDITS:
- Urik – Custom crosshair support, original L4D1 HUD
- Big Boss, Qude – RemixHUD 2 survival panel base
- Me – UI editing, custom versus, player, survival panel textures
- Special thanks to mav for providing a preview of the Versus UI
I fully support & encourage edits of my mods. If you decide to upload your edit to the workshop or anywhere else, you are free to do so without needing to ask first, however please make sure that you credit me appropriately for the original work as well as any other authors that have contributed to the mod and provide a link to the mod that your edit is based on.