Delphox

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Author: Ech

Last revision: 15 May, 2018 at 00:53 UTC

File size: 12.57 MB

On Steam Workshop

Description:

Play as Delphox, the fox pokemon

The overall idea of this character is to be powerful to an extent that I would say she is OP, but at the same time being very high maintenance and fragile. Her high power and utility is meant to have some severe drawbacks. She is strong in the right hands, but things can get ugly fast, she is not a beginner friendly character. I would also expect some nerfs in the future, particulaly to her mystic staff.

Patch 0.9b:

-Speech file has been updated for new things added in the last year or so
-Custom Weapons now cost hunger and or sanity to attack with to reduce spammability
-Mystic Staff now has durability, it can be refreshed by empowering it with nightmare fuel.
-Destiny and Refresh potions removed, because of poor design. (You can still spawn them in for Role Play purposes)

-New Config Settings:
-Ranged Weapon Costs (Free, low, standard, High)
-Ranged Weapon Durability can be toggled on/off
-Toggle to allow weapons to ignite targets
-Hunger/Sanity Difficulty Adjustments
-Toggleable Durability on the Witch Hat
-Custom Items Toggle (individual tabs and items)

-Fixed Crash related to obsolete debuffs.
-Fixed Crash related to super sanity and healing potions (Refresh potion also caused this)
-KNOWN ISSUE: The mod occasionally (more often for some players) will crash the game upon disconnecting from a server. I’m looking into this.

Features:

-Unique Dialogue
-Custom Art (Duh)
-Clothing Compatible
-Builds powerful and cheap ranged weapons
-Can convert materials into more rare materials, at the cost of efficiency and time
-Can make useful potions and items
-Very powerful and high utility, Delphox is a force to reckon with, but is also high maintenance and quite fragile.
-Many ways to restore sanity such as standing near fires or eating twigs, but sanity drains very quickly.
-Freezes slower and cannot overheat or be hurt by fire
-Is injured by rain, the more wetness the more damage.
-Randomly sheds fur that can be used to make various things and safely extinguish fires for other players.

Stats:

Health: 60
Hunger: 100
Sanity: 200 (Very fast decay, this can be countered by eating twigs or standing near fires)

Weapons:

Powerful ranged weapons that allow Delphox to keep her distance, these weapons will injure anyone who uses them, except for Delphox herself.

Fire Wand: Low damage, cheap to build, low durability. A very basic weapon that can also provide light and ignite objects.
Fire Staff: Moderate Damage, fairly cheap to built, more durability. This is closer to a ranged Spear, it functions similar to the fire wand but it better in every way.
Mystic Staff: High damage, infinite durability (Will run on fuel in a future update, for now it’s pretty OP). This is Delphox’s ultimate weapon. It’s somewhat expensive to make and can be temporarily empowered with nightmare fuel for even more power. It drains a small amount of hunger on use making it not completely spammable.

Other Items:

Witch Hat: Functions similar to a straw hat and top hat combined, fairly cheap to make, inifinite durability for now.
Tea: In the food tab, this tea restores fairly lackluster health/sanity, but restores more health/sanity based on its temperature. Hot gives more health, while Cold gives Sanity. It is not perishable and can be cooled and reheated for whatever you are need of.
Nevermelt Ice: Intended to be the same as normal ice, but it never melts. It’s not working quite right yet, but I did slap it into some recipes.

Alchemy:

Healing Potion: Heals moderate health, slighty more effective for its materials
Super Healing Potion: Full Heals, originally intended to drain hunger over time for a while, this will likely be scrapped for more expensive materials.
Sanity Potion: Restores a decent amount of sanity for its cost
Super Sanity Potion: Fully restores sanity, originally was intended to also drain sanity faster for a while, again this will also probably be scrapped for more expensive mats.
Nightmare Potion: Fully depletes sanity for those nightmare fuel farmers out there.
Refresh Potion: Intended to cleanse side effects of the more powerful potions, this sucker is slated for removal in the near future.
Destiny potion: This is a bit of a gimmick item, it provides powerful healing/sanity restoration, but only works for Delphox or Lucario and requires items from both mods to be made. It is slated for redesign or removal in the future.

Transmutation:

Delphox can transmute items into other items. This generally lets her trade up materials, but at higher cost and usually having to wait for them to finish transmuting. Common materials such as stone may transmute in mere seconds, while others such as gems can take several ingame days.

Notably she can also make some limited resources (Berry Bushes, pinecones, etc.) essentially making them renewable.

To do:
-While I felt the mod was ready to see release, it still lacks some polish, especially with item balance
-Add some good config options
-Balance items further (I can’t state enough that I know some of them items are too strong, and the side effects of some of the potions aren’t even working, I know they need fixing)
-Maybe a shiny version

What’s the backstory of this Delphox?
She has a backstory hidden in her dialogue, as well as in Lucario’s dialogue. For all intents and purposes though, you can safely ignore it and Delphox can be whatever you want.

Special thanks to Dragon Wolf Leo for their Extended Sample Character Template, as I made this mod using it.