CARBON SWAG / – Tournament Roster

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Description:

▶The official spot for the Carbon Swag Roster on Smack Studio!
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Insanely Fast, Super Rushdown – like nothing you ever seen before. These fighters are all balanced amongst each other and offer only the highest quality of matches.

Fine tuned by yours truly, this is an ever growing list which will feature brand new releases along with ongoing patch updates to create a phenomenal cast.

Carbon S is expanding, so get pumped to see more fan made content from a plethora of different properties – each represented with love and attention to detail

and once custom stage support gets added to Smack Studio, you’ll be able to find a collection of competitive stages here as well

Expect new content to be released on a regular basis, and above all else make sure to be fearless!
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[][][] BEYOND LIMITS UPDATE [][][]
All characters have been given new universal mechanics that change the flow of gameplay, turning staple techniques on their head and making players re-evaluate neutral.With such fast frame data, these characters can seem a bit linear in their approaches, thus new mechanics were set in place to buff defensive options, reward momentum/combos, and overall increase depth. As Carbon Characters receive the Beyond update, their portrait will be accommodated with a new cloud gradient background

-Attack Cancel On Hit (ACOH): A plethora of attacks have a property where they can be canceled into another attack, but only if the first attack connects. Its mainly reserved for airs and tilts though exceptions do exist.

-Wave Skipping: Wave dashing now pops the user upwards with a short hop, allowing for the use of smash attacks/tilts in mid air and massive height if jump is pressed upon landing. The input is very precise, though a un-optimal wave skip will still allow the same movement with air moves.

-Shield Armor: Characters now have super armor on their backsides while shielding, simplifying interactions as shield direction becomes slightly less important. Grabs and Ultimates still penetrate.

-Air Taunt/Taunt Cancel: Taunts can be used midair and can attack cancel into any other move.

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Ruleset:
4 Stock – 7 minutes

Legal Stages:
Battlegrounds (Battlefield)
Final Stand (Final Destination)
Dash City (Smashville)
Neon Metro (Small Battlefield)

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Tierlist (pre beyond update):

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All characters are developed by SpyKids3D and are intended to be used with Smack Studio