Rockin’ Roster
When the roster rocks.
Collection of most of the characters I’ve made and/or edited, and also a few stages. Not the most balanced cast out there, but it works well, and I try my hardest to give each character some exclusive overpowered stuff while trying to keep them moderately balanced. Or at least that’s the idea.
Characters that desync online:
-Korun (due to Down Special)
-Richtofen (due to Ultra)
Characters that need rebalancing and major tweaks:
-Muramasa (Carbon Swag tier character; maybe I’ll make a separate version that is fully adapted to be Swag tier)
-Cammy (feels like poo)
-Blair Dame (she’s hella weird)
-Poison (she’s very aimlessly designed, and forward air is funky)
-Mokou (too weak and not stylish enough)
-Sigma (his up special literally doesn’t work)
-Angel (unchain up forever)
-Vegito Blue (he’s so slippery and so fast that it feels a bit unfair)
-Psylocke (she’s ok, but needs tweaking)
Characters with overhauls in the works:
-Hatahoru (New Install)
-Nathan (Expanded DSS mechanics)
Edits:
-Roll (made to be a more complete version of Leo’s Roll)
-Bingo (a heavily edited version of Bluey, with different specials, ultra, throws, strongs, and different properties on most attacks)
-Jon (originally made by Howl; I mainly fixed a glitch and made sure attacks didn’t send at unfair angles)
-Darth Vader (I really like Star Wars and didn’t like the Darth Vader already in here gameplay-wise, so I edited and rebalanced him a lot; this version is exclusive to the Rockin Roster collection and cannot be found through searching, cuz it feels scummy to make this edit of someone else’s character completely public without asking the creator)
-Strider HIryu (KrimKram made it but he nuked his entire workshop. Mine just has an addded Ultra and very slightly snappier frame data)
-Hanzo (Same as above, although the only modified attack is Up Special, adding a low jump version by holding Down on startup, and of course with an Ultra added)
-Broly (Same as above. The only change was adding an Ultra)
-Havoc Broly (Same as above. The only change was adding an Ultra)
-Knight Man (Based on KrimKram’s version; heavily rebalanced)
-Fire Man (Based on KrimKram’s version; heavily rebalanced)
-Mario (Based on SGV’s version; heavily rebalanced)
Tier list maker so you can put Muramasa in S tier and everyone else in different grades of F.
https://tiermaker.com/create/rockin-roster-16180336
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Very rough draft of the character archetypes available:
====Rushdown (Apply pressure at a relatively close distance, utilizing fast, lagless moves to force the opponent into a less than favorable position)
>Mario
>Vegito
>Palla
>Spring Palla
>Muramasa
>Kit Fisto
>Captain Falcon
>Phoenix
>Luke
>Fire Man
====Hit and Run (Speed and toolkit capable of rushing in, getting a few hits in, and getting out before things get sticky. They’re typically quick enough to maintain a safe distance from an opponent’s pressure and still be able to punish easy openings)
>Valentian Catria
>Yoko Littner
>Miruko
>Kiidori
>Bingo
>Strider
>Gogeta SS4
>Sigma
>Hanzo Uraka
===Zone Breakers (Characters capable of playing various playstyles and heavily pressuring opponents while maintaining a relatively safe approach)
>Knight Man
>Mini Corrin
>Korun
>Plumeria
>Zack
>Marth
>Midler
>Zero
>Mai Shiranui
====Footsies (Rely on their strong ground game, more often than not relying less on “low damage/high combo” but more so on their explosive power)
>Angel
>Blair Dame
>Rosado
>Roja
>Blood Hood
>Mokou
>Darth Vader
>Rosado
>Anakin
===Half-Grapplers (Heavy emphasis on what they can get off of a grab or hitgrab)
>Zangief
>Spring Plumeria
>Adra
====Trapper (Extremely heavy projectile game, relying on “trapping” their opponents in their extensive web of projectiles, disrupting the opponent’s available space to move and making an approach all the more treacherous for the opponent)
>X
>Roll
>Havoc Broly
>Angela
>Johnny
>Burnin’
>Richtofen
====Turtle (Heavily defensive with long range tools made to poke their opponent from afar, less so for the purpose of “trapping” an opponent but more so of building a wall simply to keep them out until the moment for the kill is presented to them)
>Catria
>Broly
>Corrin SSB
>Ike
>Takeo
>Richter
>Poison
====Mix-up (Versatile moveset, often lacking the safety to properly contest opponents the way rushdowns can but are able to switch from a bait and punish/zoning playstyle to a more aggressive one)
>Corrin
>Funny Valentine
>Felsen
>Akuma
>Cloud
>Psylocke
>Nathan
>Hathor
>Clair