TFA-VOX Extra Callouts
If the addon begins spamming "Attempt to index TFAVOX_SOUNDS" errors, do tfa_vox_pack_reload in the console
If the addon is instead spamming "Attempt to call global TFAVOX_GetPack" errors, do tfa_vox_module_reloadall in the console
These are not errors I can fix.
Adds a whopping 37 new modules to TFA-VOX:
Enemy Grenade Active grenades near the player will trigger a callout
Grenade Warning Active grenades that land near friendly NPCs/Players but away from the player trigger a callout
Self-Grenade Grenades thrown by the player that remain in proximity trigger a callout
Grenade Throw Trigger a callout when throwing a grenade. Now supports multiple types and individual weapons
Explosive Barrel Burning explosive barrels that land near the player will trigger a callout
Friendly Fire Taking damage from a friendly NPC/Player will trigger a callout. Adjustable delay to allow the callout to trigger after pain callouts
Friendly Killed Friendly NPCs/Players that are killed will trigger a callout. Separate callouts for friendlies killed by Friendly/Enemy NPCs/Players and for Enemy NPCs/Players using Sniper/XBow ammo weapons
Compliment Ally Trigger a callout when a nearby friendly NPC/Player kills an enemy NPC/Player. Further supports Multikills and Players on killstreaks
Healing Trigger a callout when using the Med Kit weapon on a friendly NPC/Player or self healing
Landing Grunt Trigger a callout when landing after being airborne for a minimum period of time
Barnacle Grab Trigger a callout when grabbed by a Barnacle, and remaining in a Barnacle pull
Item Spotting Trigger a callout when pressing the +USE key on an item/ammo/weapon (Similar to NPC spotting.)
Out of breath Sprinting for a set period of time will trigger a callout
Idle Breathing Constant callout for when the player is not emitting any other callout
Idle Chatter Periodic callouts when the player is outside of combat and no enemy NPCs/Players are visible
Takedown Trigger a callout when performing a BSMod/MWIII Takedown on a NPC/Player or getting takedowned
Combat Callouts Firing a weapon when an enemy NPC/Player is in sight triggers a callout. Enemy NPCs that hide during combat triggers a separate callout
Killstreak Players that kill multiple enemy NPCs/Players in a row trigger a callout. Three types of callouts depending on the streak, with gradual decay when not killing enemies
Multikill Players that kill multiple enemy NPCs/Players at once trigger a callout
Overwhelmed Players that are surrounded by an overwhelming amount of enemy NPCs/Players trigger a callout. Friendly NPCs/Players increase the number required to be overwhelmed
Melee Attacks Attacking with a melee weapon triggers a callout depending on the animation type of the weapon
Roadkill Trigger a callout for running over a enemy/friendly NPC/Player with a vehicle. Separate callouts for both enemy, friendly and neutral kills
Vehicle Enter/Exit Entering/Exiting a vehicle triggers a callout. Separate callouts for entering a driver and passenger seat (Simfphys tested)
Airborne Vehicle Staying airborne in a vehicle triggers a callout
Vehicle Collision Players in vehicles colliding with world or physics objects triggers a callout. Separate callouts for colliding with other vehicles
Specific weapon pickup Trigger a callout based on the ammo type used by the weapon, rather than a generic callout (Will revert to default if the approriate callout is not found)
Specific Reload Reloading triggers a callout based on the type of ammo the weapon uses
Specific No Ammo Attempting to fire or reload a weapon with no ammo left triggers a callout based on the type of ammo the weapon uses
Weapon Jamming Trying to fire/clearing a jammed weapon triggers a callout (ArcCW/Arc9 weapons)
Submerge In Water Going fully underwater triggers a callout
Emerge From Water Emerging from water triggers a callout
React to Cannibalism Witnessing a Player devouring a corpse using the Cannibal, Ghastly Scavenger or Tribal Wisdom Perk triggers a callout. Requires the Fallout 3 Perks addon.
Perform Cannibalism Using the Cannibal, Ghastly Scavenger or Tribal Wisdom Perk to devour a corpse triggers a callout. Requires the Fallout 3 Perks addon.
Mourn Ally Pressing the +USE key on the body of a friendly NPC/Player triggers a callout.
Shoot/Taunt Enemy Corpse Pressing the +USE key or shooting a hostile body will trigger a callout.
Banter When two or more players are in proximity, trigger three different callouts between two players.
Hard Landing Players doing a hard landing or roll trigger a callout. Requires the Hard Landing addon.
See pinned discussion for how to integrate these features into TFA-VOX Packs.