Fack

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Author: Bread on Fire

Last revision: 21 Nov, 2024 at 20:59 UTC

File size: 10.38 MB

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Description:

Fa𝖼𝗄 joins the battle!

Fa𝖼𝗄 is a high-speed hit-and-run character who wants to use his speed to score hits, get out to avoid counters, and get back in for continued pressure.

Jump Special – Jump Shot

Fa𝖼𝗄 has 4 aerial jumps. Whenever he jumps, he shoots a laser downwards, which can hurt other fighters.

NSpecial – Laser Shot :

A simple laser shot. It deals low damage and hitstun, but is quick to fire and has long range.

FSpecial – Rocket Breath :

Fa𝖼𝗄 rockets forward, dragging opponents with him. It can only be used once per airtime, but does not end in freefall.

USpecial – Hyperjump :

Fa𝖼𝗄 jumps upwards, then fires a laser blast downwards. He is propelled high into the air, and any opponent hit is sent down for a powerful spike.

DSpecial – Hyperbeam :

Fa𝖼𝗄 will begin charging for as long as the special button is held down. Getting hit increases the charge time. When charged, Fa𝖼𝗄 can use a fast and powerful laser blast, but then has to start charging again.

Ultra – Overcharge :

Fa𝖼𝗄 dashes forwards a short distance. Any opponent caught during this time will be sent into the air, and rapidly attacked by a barrage of laserblasts. They are then shot away by a final massive laser, dealing high damage and knockback.

Moveset :

For a more detailed view of all of Fa𝖼𝗄’s attacks, as well as hitboxes and framedata, please visit this page: Fa𝖼𝗄 Overview [breadonfire.neocities.org]

LAP :

Fa𝖼𝗄 supports LAP using the following tag:

Z_BOF_Fack