Fack
Fa𝖼𝗄 joins the battle!
Fa𝖼𝗄 is a high-speed hit-and-run character who wants to use his speed to score hits, get out to avoid counters, and get back in for continued pressure.
Fa𝖼𝗄 has 4 aerial jumps. Whenever he jumps, he shoots a laser downwards, which can hurt other fighters.
A simple laser shot. It deals low damage and hitstun, but is quick to fire and has long range.
Fa𝖼𝗄 rockets forward, dragging opponents with him. It can only be used once per airtime, but does not end in freefall.
Fa𝖼𝗄 jumps upwards, then fires a laser blast downwards. He is propelled high into the air, and any opponent hit is sent down for a powerful spike.
Fa𝖼𝗄 will begin charging for as long as the special button is held down. Getting hit increases the charge time. When charged, Fa𝖼𝗄 can use a fast and powerful laser blast, but then has to start charging again.
Fa𝖼𝗄 dashes forwards a short distance. Any opponent caught during this time will be sent into the air, and rapidly attacked by a barrage of laserblasts. They are then shot away by a final massive laser, dealing high damage and knockback.
For a more detailed view of all of Fa𝖼𝗄’s attacks, as well as hitboxes and framedata, please visit this page: Fa𝖼𝗄 Overview [breadonfire.neocities.org]
Fa𝖼𝗄 supports LAP using the following tag: