Ranma Saotome

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Author: Yoiko

Last revision: 14 Jun, 2025 at 17:31 UTC

File size: 24.66 MB

On Steam Workshop

Description:

Ranma arrives from China straight into Smack Studio! This cursed boy trains in the Satome Anything Goes Way of Martial Arts, making Ranma an ace in aerial combat, as well as proficient in any other skills he puts his head to. This agile fighter may specialize in keeping his opponent on his toes, but is very easy to launch himself

NEUTRAL SPECIAL: Moko Takabisha
Ranma utilizes his overwhelming confidence into a projection of battle aura, before shooting it out towards the opponent. This move has an aerial version that boosts Ranma backwards, and can be used twice before needing to hit the ground.

SIDE SPECIAL: Kachu Tenshin Amaguriken
Ranma rushes forwards, colliding into the foe with the Chestnut Fist, hitting 100 times in a second, before launching them upwards if on the ground, and downwards if in the air.

UP SPECIAL: Kenpo Agility
Ranma leaps upwards, and if he gets close to someone, he’ll bounce off their head

DOWN SPECIAL: "Mid-air Combat Is The Saotome Special!"
Ranma leaps in an arc, moving forward. If Ranma lands on someone during this arc, they’re booted straight down. Pressing Special during Ranma’s descent will have Ranma reverse and shoot downward with a kick.

ULTRA: Hiryru Shouten Ha
Ranma combos the opponent, before doing a sweep kick that generates whirlwind of hot and cold air. This pressure is setup for Ranma’s battle aura to shoot straight up, blasting the opponent sky high!

Other Notes:

This Character is LAP compatiable, and uses the following tag
Z_FRanma