Dante (REV-EL)
A more balanced edition of my Dante version.
Dante, the legendary devil hunter, ft. Dante form the Devil May Cry series.
>Move list:
A_Combo A: Dante slashes forward 3 times when mashing.
Side A_Windmill/Revolver: Dante spins king cerberus on his arm like a windmill, it hits multiple times. Mash attack to perform revolver.
Up A_Updraft: Dante kicks upwards doing a backflip, launching both him and the opponent up, good as an aerial combo starter.
Down A_Low sweep/Backdraft: Dante does a sweep kick, press attack again and he’ll perform a kick similar to updraft, but staying on the ground.
Running A_Heavy Jolt: Dante rushes forward and punches the opponent, swinging his arm from back to front.
Side strong_Cross line: Dante slashes forward with cavaliere, if the wheels land, they slash multiple times the opponent, keeping them in place.
Up strong_Prop shredder: Dante spins his sword vertically miultiple times.
Down strong_Crystals: Dante uses cerberus to hit the ground, making ice crystals emerge from the ground, hitting near opponents.
Neutral air_Half rave: Dante slashes two times on air.
Forward air_Hammer: Dante punches from above to below, if the lower hitbox lands, it will spike the opponent.
Back air_Highside: Dante swings cavaliere upwards, if the wheels hit, it keeps the opponent in place and hits them multiple times.
Up air_Double up: Dante kicks upwards twice, can work to juggle opponents from below.
Down air_Helm splitter: Dante slashes downwards, launching the opponent and himself down.
B_Twosome time/Coyote shot: Dante rapidly fires both Ebony and Ivory on the ground, on air, he shoots with his shotgun.
Side B_Stinger-Million stab/Red line: Dante on ground performs stinger, mash to perform million stab, on air he performs red line on cavaliere.
Up B_HIgh time: Dante slashes upwards with his sword, launching himself and the opponent up.
Down B_Drive/Rainstorm: On ground, Dante launches a charged sword beam forward, on air, he starts shooting downwards (can be held).
Ultra_SDT grab: Dante rushes forward in his SDT form, grabs the opponent, and slams them on the floor, careful around edges, since the move can kill both you and the opponent.
–Passives:
-Taunt Jump cancel: speaks for itself.
There might be more updates to the character, but for now, hope you enjoy. ^^
-Mr. Ovatsu