Invincible

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Author: Halfnsad

Last revision: 18 Apr, 2025 at 22:40 UTC

File size: 119.32 MB

On Steam Workshop

Description:

Mark is ready for a fight!

Neutral Special

Explosive Burst – Invincible charges before letting out a strong burst of energy that knocks away anyone near him, bypassing their shield.

Side Special

Flying Tackle – Invincible flys forward in an attempt to grab anyone in front of him. If caught, Invincible can freely fly for a short time and will throw the enemy in the direction you’re holding upon pressing special or attack.

Down Special

Vengeful Counter – Invincible enters a stance, taunting the enemy to hit him. If successful, Invincible slams them into the ground before beating them up.

Up Special

Free Flight – If used on the ground, Invincible shoots into the sky and can move in any direction. If used in the air, you just enter flight as normal, without shooting upwards. Flight lasts for 10 seconds before you fall, but can be cancelled before that by pressing shield. In Free Flight, you can use any aerial attack or special.

Special Mechanics

Invincible’s movement is momentum based, he gains speed as he moves, and loses it if he stands still or gets hit. You can build speed naturally or run back and forth to generate more speed.

Each level of speed changes some of your attacks in different ways, such as the speed they come out, or their attack damage. Some even change the direction its knockback sends.

While normally a fairly average weight for a fighter, while in Free Flight (Up Special), Invincible takes much more knockback than he would on the ground.

Invincible is LAP compatible!

his tag is Z_Invincible