DZR Navigation 1.27 Fix
Just a quick fix
modded class IngameHud { override bool GetHudState(){ if(this.GetHudVisibility()) { return true; } return false; } }
Thanks MastaHiggins for the idea in discussions https://steamcommunity.com/workshop/filedetails/discussion/1791033033/600771501980934877/
Added support for Azimuth (CompassHH), thanks Lex Talionis
REPACK ALLOWED