Yellow Alert Gameplay More Fair Pod Jobs Distribution
This is a config replace of "XComLW_PodManager.ini" from Yellow Alert Gameplay 2.0, mainly intended for people playing on legendary with increased pod sizes and a lot of enemy mods. This should prevent a whole map from converging on your position after a few turns, after you had engaged your first pod on the map.
Why not just use the lite version? Because I hate down throttling as the solution. Knowing that I am 100% safe for as long as I am fighting a specific number of enemies is boring.
Instead, XComLW_PodManager.ini has much more interesting options.
You can see my changes on the screenshot, but here’s a quick breakdown :
Both Intercept and Flank jobs were set as Unlimited and even Guard Pod had a 25% chance of rolling Intercept, meaning that sometimes you could have literally a whole map coming at you.
– I deleted the Intercept job from Guard Pod, meaning that they will always stay on the objective by default, but also have 25% chance of rolling Block job. Block Job is when pod tries to position themselves between your last known position and the objective, but they aren’t actively running towards you to join the fight like Intercept does.
– Set both Intercept and Flank jobs as Unlimited=False. This means that after you had engaged your first pod, you will only have 1 pod at the same time on the Intercept job, running towards you. Other non guard pods will have 15% of rolling Defend, Block or Flank. So at worst, you can have 2 pods hunting you, but the one on Flank Job always takes longer to arrive vs Intercept who’s just running straight towards the fight.
Note that those changes are a bit experimental. I don’t mean that it can break your game, but it might simply not work as intended. There’s not many modders who dealt with this pod stuff apparently. From my testing it appears to be working. When I had a vision on 3 nearby pods and engaged 1, on the next turn 2nd pod joined the fight, because they ran towards me as a part of Intercept job, while 3rd pod ran back into fog of war and out of my vision because they either got Defend or Block Job. Still, report any weird behavior you encounter.
Required items:
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X2WOTCCommunityHighlander v1.29.0 — Steam Workshop
[WOTC] Yellow Alert Gameplay V2.0 — Steam Workshop
