Wraith & Black Coach Balance v2
Note: As requested this is the original mod without the regen and heal skill modification. I do recommend checking out the original Wraith & Black Coach Balance as the changes were designed to work together.
Feedback (and modding tips) is welcome.
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Update 2 (post patch):
Okay, CA did a lot of rebalancing of wraith so a lot of what I did doesn’t apply anymore.
1. With the etheral effect buff, wraith no longer need the 10-15% health and defense buff I gave it before. Frankly, my mod made wraith almost unkillable in the campaign. =P Modded wraith now largely retain the vanilla stats so graveguard isn’t completely outclassed like before.
2. Black coach post patch still sucks so my patch will still try to make it a viable unit for its cost.
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Update 1.
Made mod compatible with all other mods out there unless they specifically change the stats of Hex, Cairn wraith or the Coach.
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CHANGES:
1. Cairn wraith:
Original/Changes
Leadership: 40/45
2. Hexwraith
Charge: 20/24
Melee Defense: 22/26
Leadership: 40/45
3. Black Coach
Melee Attack: 24/30
Melee Defense: 10/32
Leadership: 40/45
Armor: 50/100
Hitpoints: 5075/5775
All three abilities have in-between-cast cool down of 0sec so you can pop all three right after one and another. Originally, you had to wait for long cool down between casts meaning you can only have 1 active effect at a time.
NOTE: Because TW:W’s unit HP is scaled automatically, this will work for any army size.
ENJOY! =)