Alien Rulers Use Prime Reactions

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Author: Malek Deneith

Last revision: 16 Jun, 2020 at 17:17 UTC

File size: 114.72 KB

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Description:

DESCRIPTION:
This mod replaces "Ruler Reaction" mechanic with A Better Advent style "Prime Reaction" – which, for those unfamiliar with ABA, means that reaction mechanics will only trigger when the ruler gets damaged, rather than every time your units take an action. The intent here is to provide a middle ground between original implementation of the mechanic, and simply removing it entirely.

NOTES:
– Due to how those abilities originally interact with now-removed Ruler Reactions, and the nature of changes this mod makes, Archon King’s Icarus Drop and Devastate won’t trigger their second phase from reactions and instead need the turn to end to finish. This does make those abilities somewhat less dangerous, if it’s a good or bad thing is up to you.
– For the same reasons rulers no longer tick down damaging dots or debuffs every reaction
– I haven’t had time to test it yet, but in theory this mod should be compatible with other ruler related mods as long as they don’t touch the Ruler Reaction system.

CREDITS AND THANKS:
– DerBK for his original Prime Reaction implementation
– jeb and Reshi – AHW from modding discord for their help and infinite patience with me (if I’m being honest most of the code is Reshi’s work, I’m just the guy who came up with the idea and then tested various iterations >_>)

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Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: Alien Hunters
XCOM 2: War of the Chosen