European High Middle Ages 1.3

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Author: Miguel80tp

Last revision: 2 Jun, 2018 at 15:15 UTC

File size: 40.33 MB

On Steam Workshop

Description:

This Mod is situated in 1004 AD, just at start of the High Middle Ages. In Europe, major political changes and territorial redistributions have emerged. This stage leads to the formation of a new European space with greater stability than in previous centuries and where feudalism is consolidated, along with the birth of new local powers; but the territorial and economic ambition of the high nobility can bring numerous military conflicts.

NOTE: If you select the "Grand Campaign", you can play with ALL FACTIONS[i.imgur.com] of the mod.

TWC link: http://www.twcenter.net/forums/showthread.php?761082-European-High-Middle-Ages

CHANGE LOG:
v 1.3
– Rebalanced some faction rosters.
– Added 8 new units to reinforce some rosters.
– Modified more VariantMeshDefinition files.
– Added some new scripts.

v 1.2
– Included an extra campaign by request of some users with Kingdom of England unified (Wessex + Mercia) and the County of Aragon activated.
– Balanced the recruitment by technologies and the regions religions.
– Added 6 new units to reinforce some rosters.
– Modified more VariantMeshDefinition files.

v 1.1
– Modified and improved more than 180 VariantMesh files to give a better appearance to the armies.
– Included an option for can play with all factions of the mod.
– Added new faction rosters for more variety.
– Added the major factions in custom battle.

CREDITS:
– Mod created by Miguel80tp

– Some texture of the Sebidee’s Charlemagne Expanded – Modder’s Resource (by Sebidee)

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Required DLC:

These DLC should be installed in order to use this item.


Total War: ATTILA - Age of Charlemagne Campaign Pack