BodyBags

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Authors: bombardiro crocodilo, dab

Last revision: 8 Nov, 2023 at 18:32 UTC

File size: 5.57 MB

On Steam Workshop

Description:
BodyBags

If you hate having higher server and client FPS STAY FAR AWAY FROM THIS MOD.

A mod me and Dab worked on (mostly him dont worry) for the Rearmed Servers heavily inspired by Rust, to help maintain good server performance from less Suvivors and better client fps from all the cracked out unoptimzed models on dead bodies.

Content

Shortly after a player is killed, the body will turn into a bodybag. Bodybags persist beyond restarts and the lifetime depends on the contents. So if a M200 is on the body, the bodybag will have the same lifetime as that M200.

Serverdz.cfg Settings

bodyBagPlayerCleanupTime = 180; // Time between player death and the body bag spawning (default: 180 seconds)
bodyBagMaxLifetime = 86400; // Max lifetime of the bodybag (default: 24 hours)

Small Sidenote

If you use custom slots on players other than dogtags they won’t appear on the body bag. It is very easy to override it so feel free to hit me up on discord if you want an explanation of how to do it.
*it works with dogtags by default*

No Repacking

-You are not allowed to repack this mod, if I see it in your mod I will DMCA it. I will not be updating this mod frequently, so there is no reason why you need to worry about that.

-You are allowed to use this on your monetized servers assuming you abide by Bohemia’s simple rules.

Lastly, feel free to dm me if you have suggestions or want to help improve the mod.