Heal on Still

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Author: 小咕咚

Last revision: 13 Jun, 2025 at 16:31 UTC

File size: 53.37 KB

On Steam Workshop

Description:

This mod lets you regenerate health naturally in combat, like the breathing regen in Call of Duty or Warmog’s Armor in League of Legends. It allows players to heal after exiting combat.
Effect: If you take no damage for X seconds, you begin to recover Y HP per second. Optionally, each point in the Medicine skill adds Z HP per second.Regeneration will stop once your health reaches M % of its maximum value.

You can freely adjust the X, Y, Z, and M values in the MCM settings:
1.Become an Isekai Hero: Heal 50 HP/sec after 100 seconds without damage.
2.Become a Berserker: Set damage cooldown to 0, heal 0.5 HP/sec during battle.
3.Become a true challenger: Set regeneration threshold to 30% or even lower.

The mod supports a wide range of values. Set healing from as low as 0.01 to as high as 100 HP/sec — your choice.

Note:
–If your healing rate is below 1 HP/sec, healing won’t occur every second. Instead, it accumulates and triggers once it reaches 1.This is due to the game engine rounding Health values. The mod ensures your total healing remains exactly what you set — not more, not less.
–The regeneration cap refers only to the HP restored by this mod.Once your health reaches this threshold, no further regeneration will be applied by the mod.This does not affect any natural healing outside of battle.

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Mod Configuration Menu v5Steam Workshop