Daemons are Immortal – SFO

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Author: Cerb

Last revision: 5 Apr, 2025 at 20:43 UTC

File size: 123.97 KB

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Description:

In the lore, daemons are immortal, they die and come back, it might take a while but they dont just fizzle out.

This mod gives immortality to all daemons, with scaling wound time based on their level, so at level 1 it will take ~30 turns to come back to life, reducing by five turns every 10 levels.

Additionally, instead of the regular damage based unbinding/banished effects, lord and hero daemons get an effect that reduces their power, but doesnt kill them. No longer will your mighty daemon wither and die because they got a fright or a bump on the head.

Additionally, daemon lords/heroes get a slight boost to physical resist, which is reduced by low leadership.