The Carcass
Adds a class based on Hellion’s Carcass path in Darkest Dungeon 2.
Most of her skills are the same as base Hellion, but with the following changes:
Winded stacks up to 3 and lasts until end of battle. Each stack gives -25% DMG and +20% PROT.
Wicked Hack: +15% DMG vs Marked. Reduces target PROT. Gain 1 Winded.
Iron Swan: Marks target. Gain 1 Winded.
Barbaric YAWP!: Bypasses and removes Stealth. Reduces target DMG. Only stuns marked targets, and clears mark on hit. Marks self and gain 2 Winded.
If it Bleeds: +10% Bleed chance vs Marked. Gain 1 Winded.
Breakthrough: Single-target but higher damage. Bypasses and breaks Guard, and reduces target PROT. Gain 2 Winded.
Adrenaline Rush: Heals more, and causes the Hellion’s next 3 attacks to heal her. Removes all stacks of Winded.
Bleed Out: No damage bonus, but increased base bleed amount. +10% Bleed chance vs Marked. Gain 2 Winded.
Her other skills are from DD2:
Toe-to-Toe: Melee attack. Moves self forward 1, buffs self move resist. Removes all stacks of Winded.
Raucous Revelry: Heal self and cure Horror from self. Stress heal party. Gain 2 Winded.
Bloodlust: Buff self DMG and ACC vs Bleeding for 5 rounds. Removes all stacks of Winded.
Howling End: High-damage melee attack. Move self 1 back and gain 2 Winded.
Internal ID is kk_carcass.
