Scaling AI Power (Patch 6.2.1)

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Author: Notteger

Last revision: 7 Jul, 2025 at 12:52 UTC

File size: 698.83 KB

On Steam Workshop

Description:
Scaling AI Power

This mod is currently in development, so every comment and piece of feedback is invaluable for ongoing calibration. Please give it a thumbs up to help promote the modification if you enjoy it!

I highly recommend pairing this mod with my another mod:

Which allows both players and AI to upgrade units, PREVENTING AI STAGNATION with weak armies (features flexible upgrade system settings and building requirements).

Mod Philosophy

MCT support will be added soon

This mod is designed for players who, like me, are seeking a greater challenge and want every AI-controlled faction to utilize their unique features and realize their full potential—without becoming absurdly overpowered.

In vanilla gameplay, several issues limit AI effectiveness:

  • Warriors of Chaos don’t upgrade their troops
  • Tomb Kings, Beastmen, and Chaos Dwarfs struggle with proper army composition and unit unlocking, making them weak opponents
  • Many other factions fail to fully exploit their upgrade mechanics (like Scrap systems and Forges) or efficiently gather unique resources crucial for their development

While making the AI truly "smarter" to behave like a pro player is nearly impossible, we can provide strategic bonuses that allow the AI to use them harmoniously, develop effectively, and become a serious, engaging opponent both on the campaign map and in battle. That’s exactly what this mod accomplishes.

Key Features

Enhanced AI Economy & Resources
  • Based on difficulty level, AI receives bonuses to special resource generation, enabling unit upgrades, new army recruitment (like Beastmen hordes), and fielding powerful armies that provide engaging battles

Improved Military Capabilities
  • Expanded Unit Caps: Starting unit caps slightly increased for AI Beastmen, Chaos Dwarfs, and Tomb Kings factions
  • Experience Growth: AI armies (including garrisons) and characters gain experience each turn. Since players typically aim for "gold chevron" units, they easily steamroll low-rank enemy armies, which becomes boring. Now AI can field veteran troops, lords, and heroes with effective buffs
  • Magic Item Discovery: Increased chance for AI characters to find magical items

Faction-Specific Enhancements
  • Horde Growth Bonus: All AI-controlled horde factions receive growth bonuses
  • Unique Mechanic Discounts: Various cost reductions for using faction-specific mechanics
  • Enhanced Recruitment: Improved recruitment pools for Warriors of Chaos and Nurgle, plus additional economic buffs

Compatibility & Recommendations

This mod affects a minimal number of game tables, making it compatible with most other modifications (except those editing the same tables).

Also check out the excellent work of other respected modders (compatible with this mod)!

Your Feedback Matters

Once again, your mod ratings and feedback will greatly help improve this modification.

Peace to all! May wars exist only in our video games! 🙏