Faction Upgrade (Holy Nation) ENG
Faction Upgrade is my series of mods aimed at improving the various factions of the Kenshi world. The mod will affect the following things:
1. Weapons and armour
2. Cities and bases
3. Units
4. Dialogues
5. Starts
The Faction Upgrade (Holy Nation) mod aims to improve the faction of the same name.
Changes:
Urbanism
Changes to all cities, forts, villages and mines are already in my mod, Urbanism+ (Holy Nation).
The More settlements (Holy Nation) mod adds many new authentic settlements for the faction.
Lore and dialogues
The Social lives (Holy Nation) mod adds a global addition of lore and new mechanics for interacting with the faction.
However, this mod brings some changes as well. Now you can buy building materials in the Holy Mines. To do this, you need to talk to a senior warden.
Squads
Holy Surgeons have been added, who can be found in the bar and travelling through the Holy Lands alone or as part of paladin patrols.
Okran warriors themselves have been given warrior marksmen, who now accompany all paladin squads.
Start
A start for a retired paladin has been added. However, at any moment you will have to return to the ranks in order to cleanse the Holy Lands of the filth.
Weapons and Armour.
The main place in this mod is a thorough and global elaboration of the appearance of all segments of the population of the Holy Nation.
Each warrior, regardless of rank received a new and unique armour and weapons. Armour has variability.
The villagers were also not forgotten. Men and women received different clothes.
(I usually post links here to weapons and armour I’ve used, but there are too many links and Steam can’t digest them. They will be listed in a separate section below.)
Required items:
Click the title to search on this site.
Urbanism+ (Holy Nation) — Steam Workshop
Social lives (Holy Nation) ENG — Steam Workshop
More settlements (Holy Nation) (ENG) — Steam Workshop