Configurable Growth [U6 + U7 ✅]
To configure the mod: from the game menu (before you load a save) -> Mods -> Settings button next to the mod name.
Change the speed that your crops and trees grow. You can configure them separately. By default, the mod increases the growth speed of Trees by 2x and does not modify Crops or Products growth speed.
– Tree: mostly stuff planted by the Forester like Pines or Maples.
– Crop: mostly stuff planted by the Farmhouse like Carrots or Potatoes.
– Products: stuff that grows on trees like Resin on Pines or Berries on Blueberry Bushes.
– Reproducible chance multiplier: Make trees more or less likely to reproduce. Each tree each hour has a 1-3% chance to reproduce depends on the kind. Setting this to 1 to keep the game’s setting and 0 means no reproduction.
– Spread distance: The distance (in blocks) that a tree can spread to a new block. 0 means no spreading. Game default: 1
– Can spread vertically: If enabled, trees can spread to blocks above or below them (using the Spread Distance). Game default: false
You can also set it to below 1 to make the game harder. For example, setting Tree growth to 0.5 makes trees take 2x the amount of time to grow.
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v7.1.2: Fixed crash with U7 Feb25 update.
v7.1.0: Added Reproducible Chance and Distance (Only for U7). v7.1.1: fix an issue where they reproduce more southwards and eastwards. Thanks @todoralin for reporting.
v7.0.0: It is now compatible to U7. U6 stays at v1.3.0 because no change is needed.
v1.2: Fixed wrong settings being applied to the wrong items (tree, crops etc). Changed the detection method that checks for trees and crops.
v1.1: Added Gatherable Growth.
Mod source code (feel free to use it however you want): https://github.com/datvm/TimberbornMods
Required items:
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Harmony — Steam Workshop
Mod Settings — Steam Workshop