Reforged: Metallurgy

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Author: Stardust

Last revision: 3 Jul, 2025 at 18:32 UTC

File size: 170.35 KB

On Steam Workshop

Description:

Simple Terraria metallurgy mod, combine bars of various elements to create alloys with differing properties.
Infuse your weapons with hellstone to set your enemies ablaze, melt stronger, sturdier materials into your tools to make them more efficient, and use tougher materials to boost your defencive stats.

VERSION AND UPDATES:
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v0.1.1
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Added:
– Armours now have textures (no longer copies vanilla Silver armour)
– Worn armour is drawn in the appropriate colour, on the player
Changed:
– Brought up Axe scaling slightly, in accordance with bug fix
– Several stat adjustments (Melting Points, Crit%, Defence, Hammer%)
– Spectre "lifesteal" effect halved
Fixed:
– Axe power is now correctly set
– Armor defence is now correctly set
– Duplicate "Alloy" in some item names removed
– Invalid texture error was resolved
– Items are synced properly in multiplayer
– Axe scaling brought down by 5x, where result was previously multiplied into itself
– Armours no longer cause errors when worn as vanity

INFO:
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Created for the 20/06/25 – 23/06/25 Terraria Mod Jam
Theme: "Study of One"
Tie-In: The study of metals (see: metallurgy), and how they may be combined to create the desired materials.

Originally posted by tModLoader MetallurgyMod:

Developed By Stardust9681