CALL OF THE DEAD
A shipwrecked crew of fearless explorers are hopelessly stranded in an abandoned Siberian outpost. Their dream of discovering the true origins of the mysterious Element 115 unravels into a Hellish nightmare.
Revisit the Call of Duty: Black Ops classic;
*DISCLAIMER*
This map contains strobe lights which may cause discomfort to certain players
to disable them use "/disable_flashing_lights 1" in console at the start of the match
Note: The Following GGs are banned as they all break the game in some way
-Burned Out -Pop Shocks -Round Robbin -Self Medication -Flavour Hexed
Created by copforthat (sean)
https://www.patreon.com/copforthat
copforthat – Lead Mapper, Lead Scripter, Custom Models, Weapon Remasters
DMac_442 – Mapping, Model Ports
Planet – Wonder Weapon Ports, George A. Romero
Ghillie – Mapping, Model Ports
xReaction – Scripting Help
Killjoy – Custom Traversals
Dainty Malice – Weapon Remasters, Model Ports
H00dedSn1per177 – Project Founder
MikeyRay – PHDFlopper, FX, Scripting Help
Chromastone10 – Trailer, General Help
TheSkyeLord – BO1 Weapon Ports
jBird632 – Claymore Model / Anims
TJ – BO4 Window Barriers
Connor Custom – Celebrity Crew
Glitch – Character Icons
Ronan – Round Numbers
Sharksguy – Perk Shaders
Scobalula – Greyhound, Various Useful Tools
HarryBo21 – Referenced a few of his scripts
Avenged Sevenfold – Not Ready to Die
45 Grave – Partytime (Zombie Version)
Treyarch
RIP George A. Romero
playtesters
copforthat, dmac_442, ghillie, xreaction, bound, chromastone10, planet, daintymalice, killjoy, zeon
*screenshots may be outdated*