Rise of the Ottomans

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Author: mars99

Last revision: 22 Jun, 2025 at 23:28 UTC

File size: 199.56 MB

On Steam Workshop

Description:

Rumors of Ottoman weakness caused Pope Eugene IV to call for a crusade against them in 1443. With the West still embroiled in the Hundred Years’ War, the King of Hungary and Poland, Wladyslav III, took on the cause to finally expel the scourge of Christendom from Europe. Led by general John Hunyadi, The White Knight, the Hungarian army saw some initial success, but was ultimately defeated. The abdicated Sultan Murad II came back to aid his son and led the Ottoman army to victory at the battle of Varna where King Wladyslav was killed. Peace was eventually signed but the way for further Ottoman expansion into Eastern Europe now lay open…

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Updated to 1.9 – This mod supersedes my AOD Ext.
Please let me know of any issues. This mod isn’t for everyone due to the range of difficultly. Have fun!

Obsessions – Pops can have 4 obsessions and there is 5 times the chance of becoming obsessed with a good vs. base game

Countries – Start with almost a full gold reserve (spend it wisely)

Crops – There is an increase in the range of harvest intensity

Pops – Dependents will consume more than base game.

Goods – Price range increased

Tech – All techs cost 4 times more than base game (100 yrs play vs. 492 yrs.)

Innovation – Max innovation is up from 200 (base game) to 500 to quickly research techs.

Natives – Some are playable; NA, CA, SA, Africa, Australia, NZ, and Hawaii