12_1 EPMG Weapon 5X (Load 12_1)

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Author: Chippoka

Last revision: 12 Jan, 2024 at 12:01 UTC

File size: 329.49 KB

On Steam Workshop

Description:

Master Of Orion. New Weapon EPMG 5X. LOAD 12_1 (load order with my other mods). Summary: This mod adds a new short range rapid fire weapon. See Read e file below. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Energy Pellet Machine Gun (EPMG)

Introduction: This mod is extracted from a much larger mod which I made for myself. I am releasing it in parts so that you can activate mods incrementally to suit your own preferences.

Compatibility:

1.This mod requires the following mods installed and active (in this load order): 5X (The Ultimate Balance Mod), UPC (WhatIsSol version), UCP Steam Workshop, 5X UCP Compatibility Mod (5XCPC), and Custom 5X and DSMP Assets.

2. This mod will not function directly with the Spud Dasterly’s Split Technology Tree. Presently, this mod is not compatible with other mods which adjust the Technology Tree or Ship Blueprints; example: Vaaish’s Tactical Mod.

Location: This mod should be located at the end of your mod list or as indicated with a load order number (with my other mods).

What this mod does: This mod creates a new weapon. The Energy Pellet Machine Gun, or EPMG, is a weak energy-mechanical short-range shield piercing weapon with a high rate of fire. It has a fast auto reload. It sprays its ordinance in a wide area. It’s high cost includes buying ammo, since it partly powder actuated. This mod works best when used with my other mods at my Steam Work Shop:

https://steamcommunity.com/profiles/76561198272423029/myworkshopfiles/?appid=298050