AGOT: Actual Winter

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Author: Kregon

Last revision: 9 Jul, 2025 at 17:30 UTC

File size: 833.59 KB

On Steam Workshop

Description:

A simple mod to add winter modifiers back in AGOT. In case you don’t know, they were removed in AGOT, probably due to concerns of performance (like snow graphics and calculations of winter based on time and place) lore reasons that winter does not cycle like in real life or in vanilla, so they for now disable all winter. However making winter related buffs or traits like winter soldier useless. A lot of NW and Wildling or the North traits and cultures as well.

Descriptions

There are three types of winters in game, here’s my take:

  • Mild Winter

    – The Iron Island; The Westerland; The Crownlands; Dragonstone
    – Pentos

  • Normal Winter

    – The North; The Riverlands; The Vale
    – Andalos; Braavos

  • Harsh Winter

    – The Wall and Beyond the Wall

However, those in climate.txt doesn’t seem to do the trick, instead winter_severity_bias in 01_province_properties.txt do. In general, I adjusted these values according to the map as well. So, far north like beyond the wall will have harsh winter when it hits the hardest and Dorne or Lys will have no winter at all. Other places has chances to have mild or normal winter based on the same map below.

Compatibility

Only edit climate.txt and 01_province_properties.txt , so probably with most other mods.
AGOT: Seasons of Ice and Fire has correct seasons according to lore, and this mod just make winter appear like in vanilla, which is not lore correct. If both mods are used, during these time, modifiers of similar effects would both apply, so according to their dev brendan1903 , it is better to not using both mods. However, you can choose to use both and it probably won’t break anything.

Load order

After AGOT.

My other AGOT mods

AGOT: Free Cities Dynasty Legacy A new dynasty track for free cities cultures and their sub-cultures.
AGOT: Free Cities Fix Tweak free cities cultures.
AGOT: Buildings and Holdings Fix Build monastery and more bugs fix for buildings and holdings.
AGOT: Monastery Government Make Monastery working with a custom government type.
AGOT: Regional Dynasty Legacies Tweak and fix regional dynasty legacies.
AGOT: Better Pirates Substantially buff pirates.
AGOT: Actual Winter Add winter modifiers back into AGOT, thus winter advantage and other buffs are useful now.
AGOT: Defend the Night’s Watch Redesign Night’s Watch, and allow player to defend NW (join their war) whenever you want.

Credits

A Climate Map of Planetos 2.0
I’m not an expert on climate nor lore of climate in ASOIAF, referenced above map and roughly use kingdoms as sections. Credits to this map and its author!
AGOT: Seasons of Ice and Fire Also thanks this mod’s author brendan1903 for his share of insights on mod and lores! Besides, this mod is very good.

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A Game of ThronesSteam Workshop