B_CANSIN’s Killing Floor 2 Fleshpound WITH 350 ANIMATIONS
This inculude 350 animations of really kf 2 fleshpound also I made ACT_ list for him.
—————————————————————————————————————–
—————————————————————————————————————–
THE MODEL HAVE ANIMATIONS SO YOU CAN USE THIS TOOL TO PLAY ANIMATIONS
http://steamcommunity.com/sharedfiles/filedetails/?id=120629004&searchtext=animation
—————————————————————————————————————–
—————————————————————————————————————–
To do:
Make Npc (nope I won’t gona make him npc but someone gona do)
Fix bugs (SEND ME BUGS)
Source film maker version:
http://steamcommunity.com/sharedfiles/filedetails/?id=708251550
Follow us:
http://steamcommunity.com/groups/B_CANSINSSERVERS
——3 diffrent skins (Also glowing effect)——
—–Bodygruops—–
back_metal back_thorns chest_thorns chest_metal head_upmetal head_downmetal eye_thorns eye_metal LeftMG2 RightMG2
—–ACT LIST—-
ACT_DIERAGDOLL ACT_IDLE ACT_IDLE_AGITATED ACT_IDLE_STIMULATED ACT_IDLE_ON_FIRE ACT_IDLE_RELAXED ACT_SPECIAL_ATTACK_COMBO11
ACT_SPECIAL_ATTACK_COMBO12 ACT_SPECIAL_ATTACK_COMBO21 ACT_SPECIAL_ATTACK_POUNCE1 ACT_MELEE_ATTACK_SWING ACT_OPEN_DOOR
ACT_SPECIAL_ATTACK_HEADLESS_V1 ACT_SPECIAL_ATTACK_HEADLESS_V2 ACT_SPECIAL_ATTACK_LUNGE1 ACT_SPECIAL_ATTACK_LUNGE2
ACT_SPECIAL_ATTACK_LUNGE3 ACT_SPECIAL_ATTACK_LUNGE4 ACT_SPECIAL_ATTACK_LUNGE5 ACT_MELEE_ATTACK_KICK1
ACT_SPECIAL_ATTACK_RAGEPOUNCE1 ACT_SPECIAL_ATTACK_RAGELUNGE1 ACT_SPECIAL_ATTACK_RAGELUNGE2 ACT_SPECIAL_ATTACK_RAGELUNGE3
ACT_SPECIAL_ATTACK_LUNGEDRILL1 ACT_SPECIAL_ATTACK2 ACT_SPECIAL_ATTACK_RAGESPIN1 ACT_SPECIAL_ATTACK1 ACT_GESTURE_MELEE_ATTACK1
ACT_GESTURE_MELEE_ATTACK2 ACT_GETUP_B ACT_GETUP_F ACT_GETUPFAST_B ACT_GETUPFAST_F ACT_GETUPHURT_B ACT_GETUPHURT_F ACT_HIT_F4
ACT_JUMP ACT_FLY ACT_LAND ACT_PARRY1 ACT_PARRY2 ACT_PARRY3 ACT_PARRY4 ACT_PARRY5 ACT_PARRY6 ACT_RAGE1 ACT_RAGE2 ACT_STUN
ACT_STUN_WAKEUP1 ACT_STUN_WAKEUP2 ACT_STUN_WAKEUP3 ACT_VICTORY_DANCE ACT_GESTURE_RANGE_ATTACK1 ACT_GESTURE_RANGE_ATTACK2
ACT_MELEE_ATTACK_SWING_GESTURE ACT_90_LEFT ACT_90_RIGHT ACT_180_LEFT ACT_180_RIGHT ACT_DEATH_F7 ACT_DEATH_F8 ACT_DIEBACKWARD
ACT_DIEFORWARD ACT_DEATH_CONVULSION1 ACT_DEATH_CONVULSION2 ACT_DEATH_CONVULSION3 ACT_DEATH_CONVULSION4 ACT_DIEVIOLENT
ACT_DIE_HEADSHOT ACT_DIE_HEADSHOT7 ACT_DIE_HEADSHOT2 ACT_DIE_HEADSHOT3 ACT_DIE_HEADSHOT4 ACT_DIE_HEADSHOT5 ACT_DIE_HEADSHOT6
ACT_DIE_HEADSHOT8 ACT_DEATH_LEGL1 ACT_DEATH_LEGL2 ACT_DEATH_LEGL3 ACT_DEATH_LEGL4 ACT_DEATH_LEGR1 ACT_DEATH_LEGR2
ACT_DEATH_LEGR3 ACT_DEATH_LEGR4 ACT_DIE_CHESTSHOT ACT_DIE_NECK ACT_DIE_NECK2 ACT_DIE_NECK3 ACT_DIE_NECK4 ACT_DIE_NECK6
ACT_DIE_GUTSHOT ACT_DEATH_STOMACH1 ACT_DEATH_STOMACH2 ACT_DEATH_STOMACH4 ACT_DEATH_STOMACH5 ACT_DEATH_STOMACH6 ACT_DEATH_STOMACH7
ACT_DIESIMPLE ACT_DEATHEXP1 ACT_DEATHEXP2
—–$poseparameter——
—move_yaw—
ACT_RUN_STIMULATED ACT_RUN_AGITATED ACT_SPRINT ACT_RUN ACT_SPRINT_OLD ACT_RUN_RELAXED ACT_STUMBLE1 ACT_RUN_HURT ACT_STUMBLE2
ACT_RUN_HURT2 ACT_STUMBLE3 ACT_RUN_HURT3 ACT_STUMBLE4 ACT_RUN_HURT4 ACT_WALK ACT_WALK_STIMULATED ACT_WALK_AGITATED
ACT_WALK_ON_FIRE ACT_WALK_RELAXED
—damage—
ACT_BULLET_V1 ACT_BULLET_V2 ACT_BULLET_V3 ACT_HIT1 ACT_HIT2 ACT_HIT_3 ACT_HIT_HARD1 ACT_HIT_HARD2 ACT_HIT_HARD3
—Stumble_LEG—
ACT_STUMBLE_L_LEG1 ACT_STUMBLE_L_LEG2 ACT_STUMBLE_LEG_R1 ACT_STUMBLE_LEG_R2
—DEATH—
ACT_DEATH1 ACT_DEATH2 ACT_DEATH3 ACT_DEATH4 ACT_DEATH5 ACT_DEATH6 ACT_DEATHEXP1 ACT_DEATHEXP2 ACT_DEATHEXP3 ACT_DEATHEXP4