Ghoul Implants for Human

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Author: viva

Last revision: 27 May, 2024 at 15:35 UTC

File size: 953.38 KB

On Steam Workshop

Description:

*THIS IS MY FIRST MOD*

UPDATE! NEW XENOTYPE: HALF-GHOUL

A xenotype based on ghouls and their implants! Does not feel pain, is strong in close combat and is inhuman! At the cost of his stupidity…

This xenotype can only be encountered through an very rare creepjoiner event

General Information

With this mod you can implant all ghoul implants in human! Why do you need this? I don’t know! And it’s also very painful.. and sad for your colonists. But painstopper fixes everything… or almost everything?

Each implant gives a person 50% to pain and -6 to mood!

Ghoul Plating and Ghoul Barbs adds -1 to pawn beauty

Inhumanization, Body Modder and Transhumanist meme from Ideology removes mood debuff

Plans

– new implants for ghouls and the ability to install them for people

new xenotype based on ghoul implants

new genes?

It’s hard to say about the balance yet, I’m waiting for your suggestions!

For screenshots and gifs I used: Reel’s Facial Animation Textures

Download
Required DLC:

These DLC should be installed in order to use this item.


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