RR Burn poppy field script

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Author: Comunista_CZ

Last revision: 28 Jul, 2025 at 21:02 UTC

File size: 18.84 KB

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Description:
RR Burn poppy field script


Made by: Ravens-Regiment Team[ravens-regiment.com]

Required CUP Terrains – Core,
Working on dedicated server

Activation on "p_12"

init.sqf:

burnPoppyObject = {
params ["_obj"];
if (isNull _obj) exitWith {};

private _pos = getPosATL _obj;

private _fire = "#particlesource" createVehicleLocal _pos;
_fire setParticleClass "MediumDestructionFire";

private _smoke = "#particlesource" createVehicleLocal _pos;
_smoke setParticleParams [
["A3data_fParticleEffectsUniversalUniversal", 16, 12, 8], "", "Billboard",
1, 25, [0, 0, 0], [0, 0.5, 0.2], 0, 0.5, 0.5, 0.2,
[2, 4, 6],
[[0.2, 0.2, 0.2, 0.6], [0.2, 0.2, 0.2, 0.4], [0.2, 0.2, 0.2, 0]],
[1], 1, 0, "", "", _pos
];
_smoke setDropInterval 0.5;

private _sound = createSoundSource ["Sound_Fire", _pos, [], 0];

sleep 60;

hideObjectGlobal _obj;
deleteVehicle _fire;
deleteVehicle _smoke;
deleteVehicle _sound;
};

removeActionGlobal = {
params ["_target", "_actionId"];
_target removeAction _actionId;
};

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CUP Terrains - CoreSteam Workshop