RR Burn poppy field script

Made by: Ravens-Regiment Team[ravens-regiment.com]
Required CUP Terrains – Core,
Working on dedicated server
Activation on "p_12"
init.sqf:
burnPoppyObject = {
params ["_obj"];
if (isNull _obj) exitWith {};
private _pos = getPosATL _obj;
private _fire = "#particlesource" createVehicleLocal _pos;
_fire setParticleClass "MediumDestructionFire";
private _smoke = "#particlesource" createVehicleLocal _pos;
_smoke setParticleParams [
["A3data_fParticleEffectsUniversalUniversal", 16, 12, 8], "", "Billboard",
1, 25, [0, 0, 0], [0, 0.5, 0.2], 0, 0.5, 0.5, 0.2,
[2, 4, 6],
[[0.2, 0.2, 0.2, 0.6], [0.2, 0.2, 0.2, 0.4], [0.2, 0.2, 0.2, 0]],
[1], 1, 0, "", "", _pos
];
_smoke setDropInterval 0.5;
private _sound = createSoundSource ["Sound_Fire", _pos, [], 0];
sleep 60;
hideObjectGlobal _obj;
deleteVehicle _fire;
deleteVehicle _smoke;
deleteVehicle _sound;
};
removeActionGlobal = {
params ["_target", "_actionId"];
_target removeAction _actionId;
};