Trials of Birchfall (lvl 1-6, up to 6 members)

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Author: Bidderlyn

Last revision: 18 Jul, 2025 at 18:01 UTC

File size: 3.23 MB

On Steam Workshop

Description:

The far-flung Town of Birchfall is surrounded by threats – A call for adventurers has been made. Will you answer?

Main Features
– Short campaign ( 16 locations, 5-10 hours depending on choices) with wide variety of RP and approaches.
– 5 completely different story endings, different paths and possibilities in each side quest.
– Choices, backstory and skills MATTER.
– All named characters can be either befriended or killed
– Time management and decision making have value.
– Starts at level 1 and reach up to level 6 (~)

Roleplay
I aim to offer interesting roleplay choices for players. If there is something you feel you "wanted to do but couldn’t" that makes sense within the plot let me know and i’ll try to add it. I want players to be immersed in the experience

Time Management
The time factor is aimed to make the world feel alive and choices feel meaningful. I tried not to overly punish players for not managing their time correctly. The time factor mostly serves as a RP point and balancing point, things get "harder" as time goes on, with story related reasons. However, players who play without overly regarding to time should still be able to complete the campaign on easier difficulties.
Time "passes" when you short rest(x1 time "tick") or long rest(x6 time "ticks") yet other actions will not affect it.


Recommendations & Requirements:
Designed with a party of 4 in mind, yet now works with any party size (consider adjusting difficulty)
Lost Valley DLC required
Change "Insight checks" to auto success in the settings to not be spammed with constant insight checks.

Special Thanks to @Rivfader for playtesting the beta.
I am sure there are some bugs or feedback to be taken, so please feel free to share it here

Download
Required DLC:

These DLC should be installed in order to use this item.


Solasta: Crown of the Magister - Lost Valley