Overlord

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Author: Lilith·Blinks

Last revision: 31 Jul, 2025 at 08:26 UTC

File size: 27.92 MB

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Description:
Ainz Ooal Gown:

Character form overlord, named as Momonga as a player, later known as Ainz Ooal Gown or overlord.

States

Base: A skeleton won’t feel hunger, food you eat will be transform to manaas 1/10hunger+1/2san+1/4hp. Take extra 1 time damage,avoid damage from temperature, but take double fire damage, is friendly with shadow creatures.
Mana: 1000 at most and 100 as start. 10 maxnum added with a level up. It’s the basement of other skills.
wizard: hunger 100, san200, hp50, damage multi 0.35, hunger rate 0, regenerate mana according to level and san percent.
warrior: recover 1 hp per secdamage multi 1.5.
state change: each level equals 1hunger, 10magic, 10 san and 1 hp
level: get exp base on max health of the monster you kill, only half exp acquired if you’re not the killer

base skills

Teleport(Right Click): consume 5 mana to teleport, or 20 mana to teleport on maps
Perfect Warrior®:Become warrior, can dodge
Despire AuraCause Hit back/Panic/Stun/Death,press T to switch the effect.
magic strength(H):switch on/off, strengthen Eclipse fornew moon, and strengthen shape shifting on 90+ level to become touchme.
Force Clam (V):switch on/off to change sanity.

Skills:

which are triggered by Momonga’s jade
Glowing shield: consume 20 mana for a shining shield, affected player will take 1 damage if attacked. Disappear 3sec after you are attacked. use again to stop the effect.
Agnostic: consume 50 mana to become agnostic, affected player will become normal at the next attack. use again to stop the effect.
Eclipse: consume 500manafor a dark star, attract nearby creature and cause tons of damage, force new moon and night if magic strengthed
Death Is The End Of ALL: consume 900 mana to mark nearby creatures(including boss)
Kill them all in 10 sec and consume all finiteuses.
Bone Trap: consume 20to make a bone trap
shadow cast: same as Maxwell’s cast for worker and fighter。
Thunder chain: consume 50 mana for a wide attack,which damage is base on your max sanity
red super giant: consume 100 mana to create a red super giant which last for 10s and take dmg continuously.
Torando: consume 200 mana for a tornado,which drags enemy and items and break workable stuffs.
Frost aura: consume 50 mana for a frost aura,which freezes your enemy and cools down
Gravity Vortex: consume 50 mana for a gravity vortex,slow down your enemy,which lasts for 60s
touch of undead: consume 5 mana/s(or 1 hp/s), your dmg will add up,and steal life

support magic:

which are triggered by ring
resurrect: consume 100 mana or cooldown for 60 s to resurrect the players(haunt worked as well)
spell for lightning: consume 50 mana or cooldown for 480s to spell for a lightning, and add lightning buff for the players.
Teleport Gate: consume 20 mana or cooldown for 240s to allow you to creat a teleport gate on map
regeneration: take 60s cool down to create an aura of regeneration of health sanity and mana.
repair: consume 100 mana or 50 health or 480s cooldown to repair items
vow to stars: consume 5000 Exp to allow once freecrafting

item:

Momonga’s jade: take as start, use skills with it.
Staff of Ainz Ooal Gown: Club weapon, expensive, do self repair,lose armor if broken,and recover when full healed.damage base on sanity/10 + target max health*1%, eachattack consume 5 mana or 5 health switch among ice fire and thunder. More precious in meaning than price.
Saint sword: Touchme’s sword, strike to your enemy and cause large amount of dmg regardless of armor,parry as wigfid’s shield
dark sword: Momonga’s sword, change state from range and close atk,repair by nightmare fuel
Magic Space: giant content, can only put in player’s inventory.
ring of Ainz Ooal Gown: add new skills that ainz is not good at,carry as start, used by everyone.
glassess of pansophy: allow you to read,fueled like molehat.

Mare•Bello•Fiore:

Character from “overlord”, mainly known as dark elf, forest wizard, calamity taker

States

Base: food you eat will be transform to mana as num of 1/10hunger+1/2san+1/4hp. Health 150 sanity 200 hunger 150, 2 more added with each lv up, 1.5 damage multi.
Mana: 500 at most and 100 as start. 4 maxnum added with a level up. It’s the basement of other skills.
wizard: regenerate mana according to level and san percent.
state change: each level equals 1hunger, 10magic, 10 san and 1 hp
level: get exp base on max health of the monster you kill, only half exp acquired if you’re not the killer

Skills:

which are triggered by Shadow of Yggdrasill
Flame of phonex: consume 100 mana flame, affected player will transform hunger/mana into health, revive in 3 sec after you die. use again to stop the effect.
Sprouting: consume 20 mana For a circle of tree.
Forest cures: call for leif ,each consumes 10 mana
Frenzy grow: consume 20 mana to ripe nearby plant. plant and leif in the middle will get the skill to bind enemy
Shield of nature: consume 20 mana to protect friends, affected player will heal according to the num of plant nearby
Calamity: call for a calamity

item:

Shadow of Yggdrasill: take as start, use skills with it. there’s 40% chance to stop your enemy within each hit. Thump A Hole!
Moss of Shade: Mare’s cloak, auto repair. lose fresh if attacked, castspell to plant all seeds in it. have extra move speed and make you less likely to be found if get close to a tree. pass through trees.
Have fun