[WOTC] [H5] Memories of Reach: Jorge’s Chaingun

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Author: Veehementia

Last revision: 5 Jul, 2019 at 16:43 UTC

File size: 68.36 MB

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Description:

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Alas, I caved in. May Bungie forgive mine need for detailed textures…

DESCRIPTION

Howdy lads, how you doin’?

Today I bring you Jorge’s Chaingun from the Halo 5 Memories of Reach content pack! You know, the good one?

Now I know I did the Reach version of his turret already (which you can find here) but that one was ripped directly from Reach, which, despite its beautiful art style is still an Xbox 360 game… with textures to match.

So I turned elsewhere to find a version with cleaner textures. This is the result of me selling my soul to the devil.

FEATURES
  • Textures are 2048×2048, as crisp as I could make ’em.
  • Custom muzzle fx taken from Nigel’s Reach Weapon Mod.
  • Custom weapon sound ripped directly from Reach.
  • Three tiers, and customizable stats for each one, as per usual.
COMPATIBILITY
  • This weapon can’t use the animations of Cannon Animation Redux, as it uses its own animation with custom sounds. You can still use it on the other cannons, though.
BUGS AND STUFF
  • If the gun doesn’t appear in an ongoing game, wait until you reach the next weapon tier or start a new one.
  • You tell me! Report any bugs in the comment section so I can work on it.
DONATIONS

Want to buy me a drink? To say "thank you"? To fill me with booze as to make me fall in an alcohol-induced coma and stop making bad jokes? Now you can! You can donate here: paypal.me/nardonematteo98
Donations are NOT required and I won’t stop making stuff if you don’t donate, don’t worry: I make stuff for passion, not money. It’s just a way to say "thank you". Or to fuel my alcoholism. Whatever sounds better.

SPECIAL THANKS
  • Iridar, who made the weapon UI icon and helped me understand a bit of the intricate, ruthless beast that is Photoshop. Check out is Patreon[www.patreon.com], you won’t regret it!
  • ∑3245, who has helped me greatly in my endeavors to discover how to treat textures.
  • Ash, whose help has been invaluable for bringing the model to life.
  • CondensedTurtleFlesh, who, with great patience, taught me the ropes of texture editing in Photoshop.
  • Danger Wasp, the user who ripped the model for use in the Source engine, later rigged and re-purposed by me.
  • Bungie, Microsoft and even 343, for the Halo saga.
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These DLC should be installed in order to use this item.


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