Scavenging (Combat Side-Objective)

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Author: Seignar

Last revision: 13 Aug, 2025 at 16:35 UTC

File size: 123.15 KB

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Description:
What does this mod do?

This mod adds unique tokens called [Scavenge] tokens that can appear randomly in any combat encounter. Scavenge grants your heroes the opportunity to find extra loot during combat. But, be careful, as doing so carries risk.

How it Works

At the start of Combat, there is a 66% chance for a Hero to notice a discarded item on the battlefield. When this happens, the chosen Hero will call it out to the party, and will receive the [Scavenge Material] Rank Token. Any hero that passes their turn while in the marked Rank will instead Scavenge the item.

When an item is Scavenged, you will receive a random item (in addition to the normal loot you will receive from the battle) of varying quality. The hero that performs the Scavenge action will not receive the innate Stress penalty from passing, but will receive the Hazard penalty the Scavenge token carries.

All Scavenge objectives spawn with a random Hazard. A Hazard is a bonus penalty that the Hero will have to endure when they Scavenge.

Note that Scavenging tokens have a 2 round duration. If you don’t Scavenge by the end of Round 2, the opportunity will be lost.

Rewards

A successful scavenge will yield one of the following types of rewards:

1) Combat Item(s) (34%)
2) Inn Items(s) (33%)
3) Trinket (14%)
4) Stagecoach Item (14%)
5) Creature Den Deliverable [1 Mastery + Random Inn Bonus] (5%)

Additional Details

To view additional details on this mod, check the [Additional Details] discussion thread on the discussion page. Click Here to check the page