Spectrum City Audio Visualizer
(2025.8.24 update)
Fixed a 2d rotation bug. The bug: 2d rotation might be reset after setting canvas position and after restart, and affected 2d xy position.
Also added a slight glow to the clock.
(2025.8.19 initial submit)
There are lots of setting I defined to make this as playable as possible. I had to tell my self not to add more settings to this wallpaper, otherwise there wouldn’t be a day for this wallpaper to be published.
Must-try settings:
– Bar Colors: hue
The "Waterfall" settings might only look good if the flow goes down, otherwise idk what would happen. These settings are for a preset that I will publish very soon, which is called "Spectrum Audio Visualizer But It’s Waterfall".
(It’s now published: https://steamcommunity.com/sharedfiles/filedetails/?id=3553186925)
When anti-aliasing is off for the flow, the flow only goes from a pixel to another, in other words, from a lattice point to another. In this case, if the flow velocity is small, the possible flow directions are limited. For example, for the flow to follow a 45 degree direction, it requires a velocity vector from (0,0) to (1,1), so the velocity should be at least of norm >= sqrt(2).
When first developing this wallpaper, all rotations are zero and the flow goes directly up. Such setup makes the audio visualizer become a spectrum visualizer and this is what I intended to make. But after playing with it I decided to publish the wallpaper with a default preset that make it look like the buildings in a night city because it’s cute. Maybe the hue and bg color need some tweak but I think I would just leave it as is.