Safely Hidden Away (Continued)

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Author: Mlie

Last revision: 10 Aug, 2025 at 19:24 UTC

File size: 391.42 KB

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Description:


Update of Uuuggggs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1322196379
continued in their memory as they sadly passed away.

[dsc.gg]
[github.com]


Bases that are in remote locations don’t get raided as often. Travel time to islands is determined by nearest coast, plus a few days.

Caravans/visitors also don’t visit as often.

High wealth can cancel out the delay though.

Configurable delay times. Check out that graph.

Turn on devmode and you can view/reset the raid timer in the settings

(Do not touch devmode Future Incident button, for it sets raid timer to be a year in the future lol)

Works with old saves, can be removed (there’ll be an error resetting the raid timer though)

Ludeon forum thread: https://ludeon.com/forums/index.php?topic=39333.0
Source on github: https://github.com/alextd/RimWorld-SafelyHiddenAway

  • See if the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods
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