"Religion nuke"
Added 5 new decisions:
+Religious nuke – changes the religion of everyone in the realm under you to your religion.
+Cultural nuke – changes the culture of everyone in the realm under you to your culture.
+Ethnic nuke – changes the ethnicity of everyone in the realm under you based on your culture.
+Dynasty nuke – changes the dynasty of everyone in the realm under you to your dynasty.
+Blood nuke – makes you the father/mother of everyone in the realm under you.
Players get to choose if they (and the people under them) are affected (though there was no multiplayer testing, so caveat emptor.) and some characters are protected by Paradox Magic™.
There’s an on-by-default rule, which enables the targetting of foreigners (vassals of a different realm). WARNING: Those foreigners cannot be "shielded" (see above paragraph) like normal vassals can, so take caution while playing with that rule in multiplayer.
Please report any issues you encounter with the mod.
