Plazma Burst

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Author: Xe-No

Last revision: 18 Mar, 2018 at 10:58 UTC

File size: 71.13 MB

On Steam Workshop

Description:

This mod is based on and adapted from a online flash game, Plazma Burst[www.plazmaburst2.com].
Now campaign and quick game both avaliable.

Latest change

Version 0.4

  • add reinforcement calls for Correction Nine ( Capsule-troopers ) and Alien ( Teleport-troopers )
  • add new medkit: defibrillator. Defibrillator can heal the wounds instantly and also kill enemy with its high voltage.

    (hold fire key to heal and stab key to kill. The kill range is slighly shorter than knife but the action delay is shorter than knife)

  • add new grenade: wound grenade. Wound grenade can cause soldiers wound nearby.
  • add some sound effects
  • raise the rate of armored soldier
  • change some weapon to faction-specific weapon
  • remove team damage from standard explosive bullets
  • fix reloading problem
feature and content
  • sci-fi style muzzle flame and bullet trail
  • semi-inifinite magzine size
  • three factions: Correction Nine, Civil Security, Alien

Current weapons and items

Alien pistol
Alien Rifle
Alien Shotgun
C-01p
C-01r
C-01s
CS-BNG
CS-DAZ
CS-Pro
CS-LitBro
CS-RC
CS-HShot
CS-OneShotOneKill
Defibrillator

Future weapons and items

C-01y
CS-Spam
Grenade C-00n
Teleport Grenade v03 CS-PortNade

Known issues
  • AI don’t open fire while set clip size -1 (that’s why weapon ammo is semi-infinite)
  • weapons aren’t balanced
  • some skins aren’t colored correctly

History Version

Version 0.2

  • new weapon: CS-Pro, CS-RC, CS-DAZ, CS-LitBro
  • unique name and sound effect for alien
  • improve bullet effect

Version 0.3

  • new weapons(railgun): CS-HeadShot, CS-OneShotOneKill
  • plasma shield
  • laser sword
Credits