[B42]Fort Preston

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Author: Asierus24

Last revision: 10 Jun, 2025 at 10:09 UTC

File size: 7.35 MB

On Steam Workshop

Description:

My first map using the unofficial B42 tools, i used this map to test and getting in the new tools, there may be issues, if you find any, please report.

This mod adds a Military base on the road between Rosewood and Muldraugh

Rate if you like it to help it reach more people!

Military Vehicles spawns:
Compatible with any vehicle mods that use "military" parking stalls (tested with KI vehicles, cadillac comando and Filibuster’s mods)

CONFLICTS:
Should not conflict with any map mods out there or remove any vanilla places at the date of release.

CELLS USED:
33,42 – 33.43 – 33,44 -34.42 -34,43 -34,44-35.42 -35,43 -35,44-36.42 -36,43 -36,44-

Zombie population
last patch made changes to it, on my tests it has less zombies than before in normal pop, so maybe its now playable on high pop :), buildings still get low z or empty, will try to do someting about it but
until TIS or the tools handle the zombie spawn better this is what we get 🙂

TIPS:
Disable loot based on zombie pop for better loot.
You can access the underground complex with vehicles.
DO NOT BURN OR DESTROY BY SLEDGEHAMMER THE BASEMENTS, YOU WILL GET TELEPORTED OUtSIDE OR WORSE,its not my fault if you have less than 2 neurons.
(seriously, its how the game is, will try to make them not destructible soon)
-Trailers can get stuck near the underground complex entrace ( still figuring out how to fix)
reported by: Blasek Alexander

Known issues:
-An error pops up on the military base, dont worry its not affecting game in any way, some garbage from b42 things.

REPORT ANY ISSUES

Thanks to Chakal16 for his help in learning some b42 tools functions.

Workshop ID: 3496507146
Mod ID: muldraughmilitarybaseas24
Map Folder: muldraughmilitarybaseas24