Old World Retrofit

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Author: Azure Eagle

Last revision: 14 Sep, 2025 at 03:49 UTC

File size: 189.16 KB

On Steam Workshop

Description:
Relive the iconic Old World Campaign from Warhammer I, now with the stunning visuals and modern mechanics of Immortal Empires…with a few new surprises!

Details

• Based of the script from the Old World Campaign mod by proaliahmadr: a huge thanks to them for granting me permission!
• Activation button on Turn 1.
• Disables all factions and regions outside the Old World, they cannot be colonised, armies outside the area get movement range penalty, no replenishment, and constant attrition.

The OGs

The Empire
Reikland: Karl Franz

Dwarfs
Karaz-a-Karak: Thorgrim Grudgebearer
Karak Kadrin: Ungrim Ironfist
Clan Angrund: Belegar Ironhammer

Vampire Counts
Drakenhof Conclave: Mannfred von Carstein
Sylvania: Vlad & Isabella von Carstein

Greenskins
Grimgor’s ‘Ardboyz: Grimgor Ironhide
The Bloody Handz: Wurrzag
Crooked Moon: Skarsnik
When controlled by the player, Skarsnik will start in Karak Azgaraz, with Karak Eight Peaks in control of Queek Headtaker. For all other Factions, Skarsnik will start in Karak Eight Peaks.

Warriors of Chaos
Warhost of the Apocalypse: Archaon the Everchosen & Kholek Suneater

Bretonnia
Couronne: King Louen Leoncour
Bordeleaux Errant: Alberic de Borderleux
Carcassonne: The Fay Enchantress

Wood Elves
Talsyn: Orion
Argwylon: Durthu

Beastmen
Warherd of the One-Eye: Kazrak the One-Eye
Harbinger of Disaster: Malagor the Dark Omen
Warherd of the Shadowgave: Morghur the Shadowgave

Norsca
World Walkers: Wulfrik the Wanderer
Wintertooth: Throgg, King of Trolls

Mortal Empires Additions

The Empire
The Golden Order: Balthzar Gelt

Greenskins
Bonerattlaz: Azhag the Slaughterer

Vampire Counts
The Barrow Legion: Heinrich Kemmler

Skaven
Clan Mors: Queek Headtaker
Clan Skyre: Ikit Claw
Clan Moulder: Throt the Unclean

New Additions!

The Empire
Cult of Sigmar
Volkmar has led a Crusade of Sigmarites to the Badlands, where the Forces of Destruction and Chaos have infested the region. Volkmar suspects the instability in the region has been stirred by a certain apprentice of Von Carstein, and a confrontation between the two seems inevitable…

Wissenland & Nuln
Elseph von Draken has taken control of the armies of Wissenland on behalf of the Countess to deal with the Undead threat. The Dark Lady will purge all corruption through magic, steel and gunpowder!

Dwarfs
The Ancestral Throng
Grombrindal has appeared before the Norse Dawi in their hour of need. Beset by forces of darkness from all sides, the White Dwarf will take the fight to them!

Vampire Counts
Caravan of Blue Roses
Helman Ghost has been sent by his master to Galbaraz, where he searches for necromantic lore in the ruins of Mourkain. Sigmarite Crusaders seeking to interrupt his studies are nearby, but Ghorst is keen to test his new knowledge on new and unsuspecting victims…

Warriors of Chaos
Legion of the Gorequeen
Valkia the Bloody has appeared one more before her Norscan brethren, who have requested her aid in dealing with the ratmen nearby. The Gorequeen will unite the tribes in the name of Khorne to deal with these threats and beyond!

Puppets of Misrule
The Twisted Twin has been summoned once again to Norsca, after he was driven out by the Kislevites in the aftermath of Ursun’s rescue. Vilitch schemes to take back his former holdings, and plans to puppet the Northmen to suit his own ends.

The Fecundites
The Leechlord remains in Albion, where he continues to ‘treat’ his unsuspecting patients. An expedition from his former home of Norland has landed on a mission to stop him: a perfect opportunity for an experiment!

The Decadent Host
Sigvald seeks supple souls from Bretonnian Crusades who have invaded Norsca. After they are dealt with, the Geld-Prince desires to sample the sweet pleasures of the serf’s of the north and south.

Skaven
Clan Pestilens
Lord Skrok has returned from Lustria and has seized control of the Black Chasm on behalf of Nurglitch. The Plaguelord now seeks to spread pestilence and decay throughout the Old World, and the sickness prone peasants of Bretonnia are a good start.

Clan Eshin
The plots of the Nightlord as elusive as ever, the Deathmaster has been dispatched to support the Skaven stronghold of Cragmere. The Lords and Kings of Sylvania and the Mountains nearby should all fear the assassin’s blade…

Kislev
The Ice Court & The Great Orthodoxy
While Kislev enjoyed peace and prosperity for a time after the rescue of Ursun, the conflict between the Ice Court and the Orthodoxy was left unresolved. Tensions have resulted in the re-fragmentation of the Motherland, but the warriors of Kislev stand ever ready to face the horrors from the north.

Daughters of the Forest
Mother Ostankya has returned to Kislev after spending some time abroad, ready to defend the Motherland from a myriad of threats. Skaven have infested the north of Kislev; little do they know that all interlopers will suffer the Hag Mother’s wrath!

Ogre Kingdoms
The Maneaters
The Maneater’s namesake has taken up residence in Myrmidens, where he has been hired by a Border Prince to take out his foe. This suits him well, as this region is ripe with conflict, and with conflict comes contracts and coin!

Planned Future Updates

Victory Conditions
Relocated Books of Nagash for Volkmar and Mannfred
The Frozen Falls Quest Battle + The Red Tzar Returns Dilemma for Kislev
Pirates of Sartosa (If Aranessa is de-vamperised in a future update)
Middenland (If made playable in future)
Kurt Helborg (If made playable in future)
Mousillon (If made playable in future)
Nagash + Broken Teeth Province (If made playable in future)

Please leave suggestions and feedback below!