Modern Warfare

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Authors: kibi_the_robot, [BFC] Otzelix

Last revision: 4 Sep, 2025 at 18:36 UTC

File size: 47.08 MB

On Steam Workshop

Description:

UNITS:

Anti-Air Missile Platform
A long range AA missile platform. Requires ammunition to fire.
Upgrades to become the Artillery Rocket System.

Hornet’s Nest:
A short range AA missile launcher. Fires 4 short range missiles.

Mantis:
A short range, close-in anti-missile system. Fires in 4 round bursts with canister rounds.

Artillery Rocket System:

-Cruise missile mode:
Fires Cruise Missile Ammo. The missile flies to wherever you aimed it (directly, in a straight line, without accounting
for terrain) and then, once it reaches the point which was designated, begins to turn towards the ground
while simultaneously enabling tracking for enemy structures.

-Ballistic Missile mode:
Fires both Long Range Missile Volley (although it is much more of a medium range weapon) and a guided Heavy
Attack Missile ammo.

ICBM Silo:
Fires Satan Missile ammunition. Aimed with either Sniper or Radar.

Radar:
Has the sniper laser, however it is offset so that it comes from the sky. Good for firing ICBM
over terrain.

Soldier:
Throws grenades (flashbang, fragmentation, smoke,) which are each unlocked by their
respective Tier 1 Tech.

Pilotable Planes:

Drone Operator:
Launches an FPV Kamikaze drone, which has a shaped charge warhead. Disappears after it’s
battery life runs out.

Atlas:
Drops paratroopers (pilotable) which capture neutral structures that they land on. Also drops a
resource box on allied structures (also pilotable). Additionally, it has flares. Runway Mk II.

Eurofighter:
Fires an AMRAAM air-to-air missile, a Vulcan rotary cannon (bank of 4), and flares.

Medium Bomber:
Can drop carpet bombs, and can drop guided bombs (bank of 3)

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Required DLC:

These DLC should be installed in order to use this item.


Forts - Moonshot
Forts - High Seas
Required items:

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HM Smart Missiles CoreSteam Workshop