Regional Enemies – HLM patch
This patch allows Home of the Lost Monsters to work with my Regional Enemies mod. Basically, vanilla common enemies spawned from HLM will be swapped with my regional variants. More specifically:
- Regional cultists will now appear in Weald and Cove
- Added some Drowned Crewmen to spawn alongside Drowned Anchorman in Cove
Hard requirements:
- Regional Enemies
- Regional Acolytes
- Regional Brawlers
- Regional Skeletons
- The Home for Lost Monsters
Load this patch above all required mods.
"Regional Enemies – HLM patch" is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
Required items:
Click the title to search on this site.
Regional Acolytes — Steam Workshop
Regional Brawlers — Steam Workshop
Regional Enemies — Steam Workshop
Regional Skeletons — Steam Workshop
The Home for Lost Monsters — Steam Workshop
