Culling Curriculum

If you liked this item, please rate it up on Steam Workshop page.

Author: MtvYoloSwag

Last revision: 22 Sep, 2025 at 06:42 UTC

File size: 684.17 KB

On Steam Workshop

Description:
Gain bonuses to your stats for killing other players, currently levels up 20 times, 5 kills = level up.

If you enjoy the mod, please consider rating it.

If you don’t, feel free to tell me about it or make a suggestion.
Thank you!

What the mod does:

Killing anybody will give you the trait and 1xp. At 5 kills, you’ll unlock the first track xp reward, rank 1:

Health and disease resistance = 2
Life Expectancy = 2.5
diplomacy / intrigue / learning / martial / stewardship / prowess = 1
advantage in battles = 1
dread baseline = 2.5

Small but valuable rewards, every 5 kills you’ll gain the stats above, maxing out at 50 kills.
If you are bloodthirsty enough, you can add a solid 50 years to your life through your carnage, along with decent stats and durability.

This is at 50 kills, it switches to the next track letting you level up another 10 times:

The "Massive Boost" for health and disease resistance pictured is 2 btw.

Anything that counts as you being the killer will count, ie personal combat or just executing a prisoner.
Unsure if schemes that result in murder work, feel free to test and let me know 🙂

There is a game rule to enable/disable for AI, and a decision to enable for AI if it is inactive.
If you started the game with the rule off, or added the mod to an in-progress game, you can use the decision to enable it for the AI. Otherwise it will only work for you, not AI.
Personally, I’d prefer my knights have this trait so I use it with AI enabled.

Compatibility:

Doesn’t modify game files, compatible with everything.

My other mods: