More Kill Icons

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Author: Freef

Last revision: 1 Oct, 2025 at 22:04 UTC

File size: 100.44 KB

On Steam Workshop

Description:
Adds 19 elementary killicons to more than 100 deaths!

I do like Bill’s, but I think the sheer amount it adds to the game is overkill. I also didn’t like some of their design. Sorry!

So, I just made my own. A lightweight addon meant to blend in with Gmod’s goofy sandbox style, adjacent to Portal and TF2.

The additions you’re most likely to see are for:

  • Lethal fall
  • Hazards (requires the mod on server too for trigger hurt, morekillicons_trigger_hurt_override 0 to disable)
  • Explosion (either "normal" or by player dynamite)
  • Vehicular manslaughter
  • Fire
  • Self-inflicted (e.g. rocket jump)
  • Crushed by a map object
  • Crushed by a door
  • Electrocution (e.g. rollermine)
  • Claws (e.g. zombies)
  • Swiss cheese’d (e.g. turrets, helicopters)
  • Acid (e.g. antlion workers)
  • Laser (e.g. vortigaunts)
  • Sharp cut (e.g. manhacks)

Additionally, the mod links up both new and already existing icons to:

  • HL1 weapons & NPCs
  • Alyx gun, Annabelle, fists

Hope you’ll enjoy!

For modders…

The icons were created using graphics in the Public Domain. Feel free to use them in your own mod, or make this a submod for it.

— Compatibility example, works if your lua is loaded after autorun/client/[wiki.facepunch.com] if killicon.Exists("npc_zombie") then killicon.AddAlias("npc_my_cool_bear", "npc_zombie") end