No Negative Quirk After Quest

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Author: Null

Last revision: 22 Jan, 2025 at 15:43 UTC

File size: 223.06 KB

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Description:

Characters no longer gain negative quirks after a quest, regardless of whether the quest succeeded, failed, or was abandoned.
They can still start with negative quirks, get them from interacting with curios, from stress relief activities.
This does not affect diseases.