Battle of Normandy – Overlord and Perch
Content and Setting:
Note: The map Gold Beach has WW2_Objects as a dependency, this is not needed if IFA3_AIO_LITE is loaded. So just ignore that dependency warning.
10 mission SP/Coop campaign set during Operation Overlord and Operation Perch in the Battle of Normandy, World War 2. You will deploy as a combat engineer squad attached to the British 50th Northumbrian Infantry Division landing at Gold Beach. Beside the main objectives of the division you will serve and repair the armoured forces when needed, clear areas from mines and demolish any potential targets assigned to you.
Operation Overlord is the codename for the Battle of Normandy, the Allied operation that will launch an invasion of German-occupied Western Europe. The main objective of Operation Perch is to encircle the city of Caen and then seize it. The 50th Northumbrian Infantry Division and 7th Armoured Division will push south to Tilly-sur-Seulles and Villers-Bocage, which are occupied by the German Panzer-Lehr Division, to complete the encirclement.
Includes videos, animations, voices, music, sounds and historical situational backround to each mission.
Mix of short and longer missions. Singleplayer and COOP for 1-10 players, but not recently tested for COOP. Really recommend to also use the extra mods listed below.
Parts and Missions:
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Operation Overlord
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01. D-Day at Gold Beach
02. Battle of Saint-Côme-de-Fresné
03. Battle of Arromanches-les-Bains
04. Road to Bayeux
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Operation Perch
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05. Road to Tilly-sur-Seulles
06. Breakthrough
07. Battle of Tilly-sur-Seulles
08. Counterattack on Tilly-sur-Seulles
09. Villers-Bocage Outskirts
10. Battle of Villers-Bocage
[bNice extra mods to add:[/b]
Improved Melee System
JSRS SOUNDMOD
JSRS SOUNDMOD – IFA3 Mod Sounds
Project SFX: Remastered
Enhanced Movement
Enhanced Soundscape
Animated Recoil coefficient changer
Death and Hit reactions
Notes:
*Using the Tactical Combat Link – ( TypeX) AI script. Don’t know the effect if you use another AI script with this one, so better not.
*At the moment, some spawned Germans speak english, haven’t found a fix for it but FoW team have said a fix will come in their next update, so hopefully that will fix the issue.
*Tip 1: Don’t be to close to a tank if you repair it, they can turn around fast when the repair is complete.
*Tip 2: If you spot a mine, press ‘T’ or your keybinding for ‘Reveal Target’, to call out the mine and then you will be able to deactivate it.
How to use:
Singleplayer: Subscribe and load the mod in the launcher and the campaign will show up under campaigns.
Multiplayer Coop: Load the mod in the launcher and host a MP session. Choose the map Gold Beach for the first 4 missions and WW2: Neaville (I44) for the last 6 missions.
Credits & Thanks to:
PierreMGI for the AI Respawn Script.
snkman for the Tactical Combat Link – ( TypeX ) AI script.
Blear Moon for the music found at freemusicarchive.
Huge thanks to all creators of the mods.
More World War 2 campaigns:
The Pacific War – Kokoda Trail Campaign: https://steamcommunity.com/sharedfiles/filedetails/?id=2709230382
The Pacific War – Solomon Islands Campaign: https://steamcommunity.com/sharedfiles/filedetails/?id=2203819698
The Pacific War – Gilbert and Marshall Islands Campaign: https://steamcommunity.com/sharedfiles/filedetails/?id=2232098886
Battle of Norway – Operation Weserübung: https://steamcommunity.com/sharedfiles/filedetails/?id=2361949884
The Pacific War – USS Enterprise 1942 Campaign https://steamcommunity.com/sharedfiles/filedetails/?id=3550537145
Required items:
Click the title to search on this site.
IFA3 AIO — Steam Workshop
Faces of War — Steam Workshop
Faces of War - Gold Beach — Steam Workshop
CBA_A3 — Steam Workshop
CUP Terrains - Core — Steam Workshop
Lifeline Revive AI — Steam Workshop