Player Spawnpoint

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Author: T1ger

Last revision: 29 Jun, 2022 at 16:19 UTC

File size: 510.61 KB

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Description:
Player Spawnpoint?

Player Spawnpoint – entity, that allows you to change the point of appearance of a player in your game world. If you have administrator rights, you will be able to configure the spawn point according to the following criteria:

  • Invisible Spawner
  • Spawn Distance
  • Spawner Color
  • Give Weapon
  • Admins Only
  • ID Filter

Setting the appearance point

To start, you need to create an appearance point by going to Entity -> Spawnpoint -> Player Spawnpoint.
Then, go to Context Menu (C key) and hover over the object that appears.

Deactivate Spawner – determines whether your spawn point is working or not.
Invisible Spawner – determines the visibility of the spawn point.
Spawn Distance – allows players to appear a short distance from the center of the point.
Spawner Color the useless function changes the color of your spawn point.
Give Weapon – gives the specified weapon. Limit – 1 :{
Admins Only – allows only administrators to appear at a given point.
ID Filter – allows certain players with the specified ID to appear at a given point.

Setting up Give Weapon

You can get certain weapons when you appear. In the line Give Weapons you need to enter the name of the weapon, which can be obtained as follows: Weapons -> Your tab -> RMB on the desired weapon -> Copy to clipboard.

ID Filter and how to use it

Modification of Player Spawnpoint adds a console command for server administrators – player_id, which outputs the names and IDs of players on the entire server.
After receiving the desired ID, you must transfer it to the ID Filter field.