Qing Empire Historical Simulation V1.10.5

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Author: tino天成

Last revision: 13 Oct, 2025 at 12:18 UTC

File size: 1.8 GB

On Steam Workshop

Description:

Newly added countries: Daiyan Kingdom and Wu Dynasty are both countries established by real overseas Chinese. You can check the data. Wu Dynasty was destroyed by Britain in 1904, and Daiyan was destroyed in 1850. Ladakh is added as a vassal state of the Qing Dynasty [/h2] [/h2]
Game Features
If I were to say which era had the most profound impact and the most far-reaching changes in human history, my answer would be the 19th century.

In 1837, Queen Victoria’s coronation officially led the British Empire and the world into the stage of the Victorian century. Under the dazzling glory of British rule, the first industrial revolution came to an end, bringing unprecedented prosperity to urban development.

On the European continent, the famous Austrian Prime Minister Metternich built the Vienna system. Prussia, Russia and Austria united to form a fortress of the old order and block the torrent of revolution.

The suffering brought by the Napoleonic Wars has ended, and the compromise of the great powers has brought a brief peace to the troubled European continent; however, although the flames of revolution have been temporarily extinguished, the ideas of nationalism and liberalism are still alive and well. In this era of unprecedented technological development, people will doubt the things that their ancestors have firmly believed in for generations and create new creeds.

From the Royal Navy of the British Empire to the Imperial Federation, Prussia, the Austro-Prussian Alliance and the German Confederation of Germany, the industrialization and general staff of the Rhineland, the revolution and federalization of Austria, the abolitionism, civil rights and progressivism of the United States, and even the October Revolution and the development of the Soviet regime in Russia, provide more flavor for that glorious era.

New characters and ideologies better simulate the characteristics of each interest group changing its political views as the times develop; exclusive special group ideologies are also made for many countries.

Complete reset of resources and arable land! Many resources will be closer to reality, and ordinary iron ore, coal mines and other resources can also be discovered like rubber and oil!
Real historical events and countries
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Real historical maps

Real historical figures

Gameplay introduction

Provide better gameplay for capitalism and trade exchanges.

The Westernization Movement of the Qing Dynasty, the Xinhai Revolution

The Ottoman court, reforms, diplomacy and the Holy Land crisis are also being produced.

Italian unification and its famous diplomatic content in international relations.

Japan’s restoration of power and the Southwest War, etc.

The Spanish Civil War and the ambition to retake South America.

The original immigration and local market have been optimized.

The automation and technology research and development of buildings have been optimized.

The population growth rate has been changed to make it more in line with history.
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Provide players with a decision to choose whether to make the AI ​​country stronger.

Provide a beautiful flavor map. If you want to experience it, you can open the "Victoria" map in the theme to try it.

Optimized performance. Check "Reduce Vision Buildings" in the settings to reduce almost all building models on the map to reduce lag.
Policy

Reduce the debate time for each round of legislation to one month (government, election, economy is 100 days per round)
The time for consolidating land has been changed to one year, three years, and five years.

Adjusted the speed of changing the level of institutions from 365 to 180 days (the 100-day new policy is included)

Changed the buffs of each government institution, and each level will increase green and reduce red

Diplomacy

Substantially changed the infamy and land invasion, accelerated the speed of improving relations, and reduced the impact of infamy (the highest 100 points brought a 30% drop in diplomatic relations)

The peace treaty can now only maintain a 24-month truce

Deleted the 100-point limit in diplomatic games

Changed the logic of war points, more inclined to war, and the method of winning by delaying time will not appear again in theory
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Updated content

Reduce the debate time for each round of legislation to one month (government, elections, economy are 180 days per round)

As a recognized major country (mainly in Europe), seize an unrecognized country as a puppet state or dominion (mainly in Asia and Africa) and use the diplomatic action "Establish Colonial Government" on it.

Colonizing unrecognized countries

What is a "colonial country"?

"Colonial country" is the fourth country type in "Victoria 3" in addition to recognized, unrecognized, and uncentralized, although you may not find this setting in the game at all.

In the original version, "colonial countries" are mainly set in (former) dependencies of Britain, Spain, and the Netherlands. These subjects are culturally similar to their overlord, and can generate certain special government types, such as "Colonial Government" (Cuba, the Philippines, and the Dutch East Indies) and "Crown Colony" (South Africa, etc.).

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[1.10] Community Mod FrameworkSteam Workshop