Reduced AI Combat Buffs
This Mod reduces the Buffs the AI gets in the campaign. Unfortunately, there is no way to remove them in custom/historical battles since the battle difficulty itself is hardcoded.
The estimated Buffs the AI got in Vanilla (credit to GameMnke: https://youtu.be/kJqWTw706hI):
Edit: The melee attack buffs seem to be invalid. Thus, i have decided to remove the debuffs.
Hard:
+3 Morale
+3 Melee Attack (Probably invalid)
+ 6 Accuracy
+ 12 (?) Reload
Very Hard:
+ 6 Morale
+ 6 Melee Attack (Probably invalid)
+ 12 Accuracy
+ 25 Reload
There is no such thing as Legendary Battle Difficulty.
Unfortunately, there is no way of completely removing the buffs, because some of them can only be modified percentage-wise in the pack-files, but seem to be flat numbers in the battle difficulty. As such, the debuffs are as follows:
Hard:
– 2 Morale
– 6 Accuracy
– 12% Reload
Very Hard:
– 4 Morale
– 12 Accuracy
– 25% Reload
This Mod should makes AI Archers no longer a complete nightmare to deal with. Do note however that the balance of power prediction on the campaign map is no longer accuracate, since these debuffs are applied BEFORE entering the battle. Only in battle the Buffs listed above are applied to the units. Autoresolve still does not favor the player, so be advised.