1100 Battlemod

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Author: Chakal16

Last revision: 6 May, 2025 at 11:17 UTC

File size: 631.4 MB

On Steam Workshop

Description:

Hello there.

I was using this modification specially for battles and units just for my own use, taking and modyfing elements i like to how i want them to be for me, but maybe someone would like it too, so that’s it.

Battles will have a longer duration, but morale will hit harder as cavalry charges, so meanwhile you will have time to change strategies and move troops during the battle and the battle line, reorganize your army and take actions, to be more effective and destroy the enemy morale before having heavy losses in a longer period of time, you will need to flank and be active, somehow like in DEI.

Battles.

For a really static battle, the duration could be increased 50% or more. Battle lines will clash and the number of cassualties will be increasing slowly until any fresh unit joins in hitting harder than the exhausted ones. Meanwhile, morale will be more decisive, the general’s aura is way bigger, but losing your general could be a fatal morale blow against your troops.

About the cavalry, the charge damage was increased, specially a good cavalry charge could destroy in cassualties and morale a light infantry unit in a single blow, but, static cavalry will be killed easier than before so it won’t be able to sustain a static close combat even against maybe inferior infantry units.

All the infantry units numbers were increased, specially low tier and mobs units, there is not a specific percentage as numbers were increased slightly more or less depends of the type of unit and faction.