Biker Boss World: Biker Bar

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Author: wamcrash999

Last revision: 6 Dec, 2023 at 22:41 UTC

File size: 738.56 KB

On Steam Workshop

Description:

> Episode 2 of my series: Biker Boss World <
If you haven’t played Episode 1, you can find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2572596074

Story

Following the events of Episode 1, you escaped the facility you found yourself in along with nothing but Biker Bosses. Upon reaching the end, you selected to go to Biker Bar and took the Subject Teleporter. Now here is where you arrive, time to investigate…

Main Features

• 123 Enemies (An extra one if you include the "friend")
• Similarities to the Biker Bar Scenario and the GameJam version of Paint The Town Red!
• Choose between the Pre-Combat or Combat music via buttons on the Drums (Doing this will start the fight)
• Shockwaving is functional on this map, watch those Biker Bosses go flying
• 3 Machetes just like the scenario.
• Sandbox Room (Code pad is modeled after a Numpad on a keyboard)

Special Thanks

Beta Tester
• Dahcuesta

Prefabs
• Akobie – His own oil barrel and his own model prefabs
• Kersher – Text Prefab

Other
• Nexus – I used his "Prototype Bar" map for reference screenshots of the GameJam version. Check out his map here: https://steamcommunity.com/sharedfiles/filedetails/?id=2553567003

Useless Trivia you don’t need to read

• A lot of the rooms were modeled after their original, this including weapon placements.
• This is basically my own version of combining Biker Bar and GameJam Biker Bar together.